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"DirectoryNotFoundException" error when initiating IL2CPP build with a c...
Reproduction steps:1. Open the attached "repro_IN-42522.zip" project2. Open the Build Settings3. Check the "Copy PDB files" checkbox... Read more
Meshes upgraded from 2019 LTS use incorrect Margin Method for UV unwraps.
Upgrading meshes from 2019 LTS or older leads to an incorrect lightmap UV generation. Read more
[2D] [URP] Objects are rendered twice when Foremost Sorting Layer is ena...
Reproduction steps:1. Open the “SortingLayerStripped“ project2. Open the “SampleScene“ scene3. Open and enable the Frame Debugger Ex... Read more
Compiling both variants when dynamic keywords are used
As I was working on a PR to change fog keywords in URP to dynamic branches, we noticed that we seem to be compiling both variants. B... Read more
Physics applied to Rigidbody is not fully disabled when setting the Rigi...
How to reproduce:1. Open the user-attached project “RigidbodyKinematicCPUTime”2. Open the “SampleScene” scene3. Open the Profiler by... Read more
[2023.2][UI Builder] Dragging an element no longer works after dragging ...
How to reproduce:1. Open the user’s attached “UITKTest.zip” project2. Open “UXML1.uxml” (Assets > Scripts > UI > Resources ... Read more
Scene view turns black when using a custom Mesh Renderer
How to reproduce:1. Open the attached “mesh-project“2. Open the “OutdoorsScene“ Scene3. Enter Play Mode4. Open the Scene view window... Read more
[HDRP] realtime Reflection probe makes volumetrics clouds wind stop
Repro steps :- Open attached project- Open scene called "Clouds"- Press play- Notice that reflection probe is set to realtime > o... Read more
VFX Graph ZWrite has no effect when using URP PostProcessing DoF effect
How to reproduce:1. Open the attached project "1571703-URPVFX DoF.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode Expe... Read more
Users cannot export bundled plugins into a .unitypackage anymore
After a change with how bundled plugins are handled by the Unity Editor, bundled plugins are no longer considered folders and are in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor