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[Linux Editor] Crash on __gl_projectPolygon when opening the Editor usin...
Reproduction steps:1. Create and open a new 3D projectOR1. Open an existing project Actual result: The Editor crashesExpected result... Read more
Crash on abort("OOM") at jsStackTrace when playing a specific built WebG...
How to reproduce:1. Open the attached IN-124183 project on WebGL platform2. Build and run the project3. After the game loads in, pre... Read more
"InvalidOperationException: EnsureRunningOnMainThread can only be called...
Reproduction steps:1. Open an existing or create a new URP project on a non-4k screen2. Go to Edit > Preferences > General and... Read more
[MacOS] Import New Save button in the Platform Toolkit's Play Mode Contr...
Steps to reproduce: Open the attached project Open the Platform Toolkit's Play Mode Control window Scroll to the bottom of the windo... Read more
Importing VFX Samples via “All Samples” section from Package Manager thr...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. In “Unity Registry” find and install Visual Effect Gr... Read more
Query() skips nested elements when UXML template has content-container="...
How to reproduce:1. Open the "IN-136542" project2. In the Hierarchy window, create a new GameObject3. Select the GameObject4. In the... Read more
Long strings are not truncated in the Assistant search results list
Create a Unity project Click the "AI" button Click "Agree and install Unity AI" Wait until the installation is complete Go to the "P... Read more
Incorrect line in IDE is selected when opening an exception from the Con...
How to reproduce:1. Open the attached “IN-135793” project2. Open the “SampleScene”3. Enter and exit Play mode4. In the Console, noti... Read more
Incremental spikes in EntityCommandBuffer.Playback when being sent a rap...
How to reproduce:1. Open the “My project.zip“ project2. Open the “MainMenu” scene3. Left of Play mode button select “Default” and th... Read more
Animation/Clip name is not truncated and cannot be resized to show fully...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor