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[Chrome OS] No visible difference between various "SetFPS" settings of t...
Chrome OS specific.Using project: "WebCamTexture-TestProject"1. Build the mentioned project for Chrome OS device and run it2. In the... Read more
Video on a mobile device starts to play from the start when minimizing t...
How to reproduce:1. Build And Run the user’s attached “out-for-delivery.zip” project on a mobile device2. Minimise the app or open t... Read more
[VFX Graph] GPU hangs when when a VFX is visible after being culled
How to reproduce: Create VFX and drag it to the scene Turn scene view camera away so VFX to cull VFX Turn scene view camera so VFX w... Read more
[Linux] Player window leaves a trail when dragging it around
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build And Run3. In Player, click Settings4. Click Fulls... Read more
An unexpected error or an infinite waiting for a session occurs when sig...
Reproduction steps:1. Open the “MinUVC" project2. Click “Login or sign up” in the “Unity Version Control” window (you should become ... Read more
GL_INVALID_FRAMEBUFFER_OPERATION errors prevent UI render when building ...
How to reproduce:1. Open the user-attached project “samples-playground”2. Click Build and Run3. Observe the built project Expected r... Read more
Water deformers and wave generators don't work in built applications
How to reproduce:1. Download and open the attached "Water is broke" project2. Build the project3. Open the built application Expecte... Read more
Crash on GUIView::OnInputEvent when opening an EditorWindow from a Gener...
How to reproduce:1. Open the attached “EditorWindowCrash 2022.2.zip” Project2. Open the “Test” Drop-down tab from the Tool Bar and p... Read more
[Android] BeforeSplashScreen methods are re-triggered after modifying An...
1. What happenedHello Unity team! We have found a strange behavior that happens in Android 13 devices both targeting SDK 33 and lowe... Read more
Generated `UxmlObject` and `UxmlElements` are not being detected by Type...
When an element contains an attribute that has default values in its constructor it will no longer appear in the UI Builder or be se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS