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VR build is not displayed when headset is in standby upon initial launch
Workaround: Download the Meta Quest Developer hub which allows you to disable the Proximity Sensor. The app is available on Windows... Read more
Meta Quest Features are not disabled when disabling the Meta Quest Featu...
*Steps to reproduce:* # Create any Project # Install the XR Plug-in Management, OpenXR Plugin and Unity OpenXR Meta Packages ... Read more
[Valve Index] Tracking origin is incorrect if headset isn't tracking on ...
Steps to reproduce: 1. Open the attached user's project "OpenXRGroundTest.zip" 2. Make sure headset isn't tracking (HMD icon is bl... Read more
[XR] Multiview Render Regions Optimizations AllPasses enabled cuts off r...
*Steps to reproduce:* # Open project with a Unity version < 6.2 # Upgrade project with OpenXR 1.15.0-preview.1 # Open Project... Read more
Editor crashes on "(UnityOpenXR) DiagnosticReport_StartReport" when ente...
Reproduction steps: 1. Open the project “ReproProject“ 2. Open the scene “VRPathway_Scene“ 3. Make sure that VR headset is conn... Read more
Console error logged when adding VR feature: Error adding new OpenXR Set...
When adding the VR feature from the Unity registry in 6000.3.0a1 to a new 3D URP project template, a log is created in the console t... Read more
Duplicate camera created when adding XR rig - a.k.a. XR Origin (VR) to n...
When adding an XR rig - a.k.a. XR Origin (VR) game object prefab to new project it no longer seems to generate a message that it wil... Read more
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