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Editor buttons and text are not wrapped when the windows are small
How to reproduce:1. Create a new Unity project2. Resize the Scene View window to make it narrow3. Observe the toolbar Expected resul... Read more
[SRP Core] Enabling Motion Vector Per Object Data on a ScriptableRenderC...
Steps to reproduce:1. Open the user's attached project "MotionVectorsBug.zip"2. Open "Scene/ShaderCalibration.unity"3. Right-click o... Read more
A GameObject in the Hierarchy must be clicked twice to be expanded when ...
Reproduction steps:1. Open project “2Dtest.zip”2. Open “SampleScene”3. Click the arrow next to the “Must be clicked twice” GameObjec... Read more
PropertyField slider has the wrong initial dragger position when in the ...
Reproduction steps:1. Open project “My project (1).zip”2. Open “SampleScene”3. Select “GameObject” through the Hierarchy4. Observe “... Read more
[MacOS] TypeIndex error appears when building Xcode project
How to reproduce:1. Download and open the attached project2. Build a Xcode project for macOS3. Open and build the Xcode project4. Ob... Read more
macOS Unity Editor and Build crashes on "Graphics device is null" when a...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/MainMenu.unity" scene3. Enter the Play Mode ... Read more
ObservableList is half-cleared when using the Clear method
Reproduction steps:1. Open the “ObservableListClear“ project2. Open the “Sample” scene3. Enter Play Mode and observe the Console Exp... Read more
Player crashes on il2cpp::vm::Runtime::InvokeWithThrow when using the "w...
Reproduction steps:1. Open the "IN-47180.zip" project2. Open "Assets/Scenes/SampleScene"3. Build and Run the project Expected result... Read more
[Undo] “Missing Prefab with guid“ GameObject appears after deleting a ne...
How to reproduce (simplified, see History below for original description):1. Create a nested Prefab with a "Nestor" and a "Nestee"2.... Read more
Texture2D.PackTextures produces uncompressed Textures
How to reproduce:1. Open the user-attached project “TextureRepackBug”2. Open the “SampleScene” scene3. Enter the Play Mode4. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor