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UI Builder window elements turn blank when applying a custom font in Pla...
How to reproduce: # Open the project "IN-66283_SW6PuzzleGame" # Open the “ScoreScene” scene # Enter Play mode # Navigate to Wi... Read more
[Overlays] ToolSettings overlay spawned position doesn't follow mouse po...
test workshop- BUG: ToolSettings popup (s key shortcut) does not open at the mouseposition as it should Read more
[Overlays] dock area disappears when overlay is temporally undocked
[Test workshop]- BUG: As a user I should be able to temporarily undock from a corner and re-dock back into the same corner withou... Read more
search window closes unexpectedly when open advanced dropdown via Object...
*Steps to reproduce:* 1. Make sure object selector is using advanced search (preferences->search->search engine) 2. click on ... Read more
Rendering Debugger - Reset button behaviour
!image-2024-02-02-13-27-25-416.png|width=936,height=398! Read more
Crash on NSException when the display dialog contains a long message con...
How to reproduce: 1. Open the attached “20240129_CrashOnDisplayDialog.zip“ project 2. Display the dialog (Example > Crash) 3. Obs... Read more
#pragma directives in .hlsl files are not being ignored when #include is...
How to reproduce: 1. Open the attached “PragmaBug.zip“ project 2. Open the “Assets/Scenes/ExampleScene.unity“ Scene 3. Observe th... Read more
Empty or invisible container above Preview panel
!image-2024-02-02-12-09-19-134.png|width=829,height=456! Update ([~sebastienlh]) Found a few ways to repro (see attached ... Read more
Material Inspector UI - Tooltip
!image-2024-02-02-12-07-39-798.png|width=1142,height=415! Read more
Volume Inspector UI - Spacing, layout
!image-2024-02-02-10-52-26-409.png|width=633,height=472! Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function