Search Issue Tracker
Shader Graph Template info is not shown if a Template was selected befor...
Steps to reproduce: Open an HDRP Project with Shader Graph Installed Try to create a new Shader Graph from Template (Create > Sha... Read more
SBP generates duplicate textures when "Include in Build" is disabled for...
Reproduction steps:1. Open the attached project "ReproProj"2. In the Project window, select “/Assets/SpriteAtlas/notIncludedInBuild/... Read more
VFX is not being compiled when unticking Support VFX Graph setting when ...
Steps to reproduce: Open the attached package Open VFX Open SG > Graph Inspector, untick Support VFX Graph box in HDRP active tar... Read more
PhysicsShape.GetDensity not correctly returning the density value
The low-level 2D physics release that landed in 6.3a5 had an invalid "PhysicsShape.GetDensity" method returning void rather than flo... Read more
The search bar outline does not cover the whole search bar when hovering...
Steps to reproduce: Create a new Unity project using the Universal 3D template Enable Hierarchy V2 (Unity > Settings > General... Read more
The Rename button does not initiate renaming when pressing right click r...
Steps to reproduce: Create a new Unity project using the Universal 3D template Enable Hierarchy V2 (Unity > Settings > General... Read more
Custom terrain lighting is inverted compared to Unity Terrain when rotat...
How to reproduce:1. Open the “IN-110952_HDRP_Terrain“ project2. Open the “TestScene”3. In the Inspector expand the “Continent Lighti... Read more
Objects are hit in an unexpected order when casting using maxHits
How to reproduce:1. Open the project “IN-111393_Raycasting Sample”2. In the Game tab, make sure to enable Gizmos in the top right co... Read more
Tile Palette background and grid color are inconsistent when using diffe...
How to reproduce:1. Open the attached “IN-111878” project2. Ensure the 2D Tilemap Editor package is installed3. Open the Tile Palett... Read more
Render Pipeline Converter - Readonly Material Converter - Does not chan...
Steps to reproduce: Create a monobehaviour referencing a Material Assing the material to Default Diffuse or any built in material, c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions