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Pose Equals function test fails when comparing it with itself
How to reproduce:1. Download and open the attached "PoseEquality" project2. Open the Test Runner window (Window > General > Te... Read more
Addressables build fails when building embedded DLLs
How to reproduce:1. Open the attached “addressable-build-issue.zip“ project2. Open the Addressables Groups window (Window > Asset... Read more
BlendTree inverted directions when using FlipX
How to reproduce:1. Download and open the attached project2. Open "SampleScene" scene3. Enter "Play" mode4. Move the mouse cursor ar... Read more
"Action ID: [0] First character index: 22" messages are logged into the ...
How to reproduce:1. Open the user-attached Snapshot “BoatAttack_2022-12-16_16-24-38” in the Memory Profiler2. Click Window → Analysi... Read more
"Frame Selected" and "Lock View to Selected" broken in subscenes (Windows)
On Windows 10, the "Frame Selected" feature triggered by pressing F and the "Lock View to Selected" feature triggered by pressing Sh... Read more
[Quest 2][Android] AndroidJNI interop NullReferenceException when extend...
Steps to reproduce:1. Open the attached user's project "VuplexJNIFailed.zip"2. Build for Quest 23. Connect Android Logcat4. Observe ... Read more
New line is added to UI Toolkit’s TextField, and the “System.ArgumentOut...
How to reproduce:1. Open the attached “TextFieldIssue.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. Enter Play Mode... Read more
Crash with multiple stack traces when opening a project
Reproduction steps:1. Download, extract, and open the attached “repro-project“ Expected result: The project opens successfullyActual... Read more
[VFX Graph] Sprite SG materials expose properties in the Output Inspector
How to reproduce: Open the attached package Open New VFX Select Output ParticleStrip Lit Quad Observe that the Output Inspector has ... Read more
Unity.Input reports Touch.deltaPosition(0,0) depending on selected Scree...
Steps to reproduce:1. Open the attached user's project "z_TestInput.zip"2. Build for Android3. Set the Target FPS to 304. Touch the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal