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"ProcessTile (Burst)" Jobs are replaced with "ProcessTile" Jobs when the...
Reproduction steps:1. Open the user's attached "NoMacBurstRepro.zip" project2. In the Build settings select "PC, Mac & Linux Sta... Read more
Build fails with error "Mono.Cecil.AssemblyResolutionException: Failed t...
How to reproduce:1. Open the attached project "DogfightUnity5URP.zip"2. Build And Run the project Expected result: Build is successf... Read more
Crash on Shader compilation when opening the project
See Comments for Repro Steps and Project -Reproduction steps:--1. Open the attached 'Project' project--2. Observe crash- Reproducibl... Read more
Burst does not recompile Scripts when they have been compiled once before
Reproduction steps:1. Open the attached project2. Open the "Procedural Mesh.unity" Scene located in the /Assets/Scenes folder3. Make... Read more
Crash on mono_g_hash_table_find_slot when entering Play Mode
Reproduction steps:1. Open the user's attached project2. Enter Play Mode Expected result: Editor enters Play Mode successfullyActual... Read more
Code is not executing correctly in static constructor when called from B...
Reproduction steps:1. Open the attached project2. Open the SampleScene.unity Scene located in the /Assets/Scenes folder3. Enter the ... Read more
NullReferenceException is thrown upon entering Play mode when "3D Start ...
How to reproduce:1. Open the attached “Particle Burst Test” project2. Enter Play mode3. Observe the Console Expected result: No erro... Read more
"Invalid allocation label..." errors in the Console when compiling using...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SingleRobot.unity” Scene Enter the Play Mode Observe the Cons... Read more
Crash on burst_Intrinsic_unlikely when opening a project
Reproduction steps: Open the attached project “15584.zip“ Expected result: the project opens successfullyActual result: the Editor c... Read more
iOS kernel panic hard crash when using iPad Mini 4 with development buil...
Reproduction steps:1. Download and open the attached reproduction project2. Build and deploy the project to an iPad mini 4 with the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions
- Visual Effect overlay has no tooltips for the playback controls
- Github link in the Rider tab of Preferences window has no padding on the left side and is not aligned with the other elements
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa