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[Multiplayer Play Mode] Using custom dependencies and ScriptedImporters ...
How to reproduce: 1. Download and open the attached project 2. Enable the "Player 2" checkmark in the "Multiplayer Play Mode" wind... Read more
Adding and removing items from SerializeField. UnityEvent throws a bunch...
*Steps to reproduce:* # Create and open an empty project. # Download and add the attached component 'TestClass.cs' to a game obj... Read more
Error "AssetDatabase.SaveAssets are restricted during asset importing" w...
*Steps to reproduce:* # Create a "Universal 3D" Project # Navigate to Window > Search > New Window # Search for "scene" # Sa... Read more
[iOS][AppleTV] .dylib plugin is not visible in the Xcode but is added in...
*Steps to reproduce:* 1. Open the attached "Plugins.zip" project 2. Go to File > Build Profiles and make sure that iOS Platfor... Read more
Editor crashes on GfxDeviceVK::UpdateComputeResources when using compute...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/AppendSBCrash/TestASB.scene” Scene 3. In Player se... Read more
Normal from Height Node causes visual artifacts when using ShaderGraph w...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/[1] Scenes/[D] ShaderTest“ scene 3. Zoom in and out towar... Read more
Material uses dest texture as input in pass (0), it's an undefined behav...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “main” Scene 3. Enter the Play Mode 4. Observe the Conso... Read more
[WinARM] Scene Overlays can't be docked using touch screen controls
*Steps to reproduce:* 1. Create a new project 2. Open the Scene view window 3. Try moving one of the Overlays and docking i... Read more
Rotation value change on the X-axis gets stuck when using transform.rota...
Reproduction steps: 1. Open the attached “RotationTransform.zip” project 2. Enter the Play mode 3. Select the “Cube” GameObject f... Read more
"Untracked" memory is logged by the Profiler when small allocations for ...
How to reproduce: 1. Open the user-attached project “string-builder-memory-profiler-bug-reproduction” 2. Build And Run the Develop... Read more
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