Search Issue Tracker

0
votes
Won't Fix

Text inside Mask on osx web player flickers, always

UI

-

Nov 10, 2014

-

Version/s: 4.6.0f1

2) Create a panel inside a canvas3) put a mask on the panel4) put a text object inside the panel5) export to web player and open in ... Read more

0
votes
Fixed

IL2CPP does not support Thread.Abort

IL2CPP

-

Feb 26, 2015

-

Version/s: 4.6.3f1

Read more

0
votes
Fixed
1
votes
Duplicate

IL2CPP throws NotSupportedException when .NET Siaqodb is called

IL2CPP

-

Dec 23, 2015

-

Version/s: 4.6.9p3

1. Open attached project2. Build to iOS with IL2CPP3. XCode will throw NotSupportedException Read more

0
votes
Won't Fix

Different output with GameObject.SendMessage() when defined methods have...

Scripting

-

Dec 30, 2015

-

Version/s: 4.6.9f1

Having such method sequence in class as showed below, SendMessage() always calls the method with no parameter, no matter what parame... Read more

1
votes
Fixed

Prefab with RectTransform does not apply or revert changes properly

Scene Management

-

Mar 29, 2015

-

Version/s: 4.6.3f1

Steps to reproduce:1. Open Unity2. Create a UI element with a RectTransform and make it into a prefab3. Press "Apply" on that prefab... Read more

0
votes
Won't Fix

[WSA][WP8.1] Chinese Simplified QWERTY Keyboard has no suggestions

Windows Store Apps

-

Aug 06, 2015

-

Version/s: 4.6.7p2

To reproduce on WP8.1:1. Obtain a windows phone with the Chinese Simplified QWERTY Keyboard installed. This is harder than it looks.... Read more

5
votes
Duplicate

Scroll in UI becomes pink when focus is changed from unity

uGUI

-

Jan 05, 2015

-

Version/s: 4.6.1p2

1. Open attached project2. Open scene "ScrollPerfLab"3. Alt-tab or select other application4. Go back to Unity5. In Scene View scrol... Read more

0
votes
Won't Fix

Built project crashes sometimes with OpenAdapter10 and Behaviour::Transf...

Windows Standalone

-

Jun 15, 2015

-

Version/s: 4.6.3f1

To reproduce:1.Extract attached "repro.zip" file.2.Inside it there is a already built project and project source.3.Run "start_loop.b... Read more