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0
votes
Fixed

Visual Studio workloads don't install necessary components to build UWP ...

Package: Burst

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Jan 04, 2022

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Version/s: 1.6.0, 1.7.0-pre.1

Reproduction steps:1. Open project "OPTTimings1.zip"2. Open Build Settings window, in File > Build Settings3. Build the project o... Read more

0
votes
Fixed

Timeline Markers disappear when double clicking on stacked Markers at 0 ...

Package: Timeline

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Jan 04, 2022

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Version/s: 1.6.3

Reproduction steps:1. Open the attached project ("1377501_timeline.zip")2. Open the "Main Camera Timeline" Timeline from the Project... Read more

0
votes
Fixed

Toggling off smart strings whilst on debug mode does not reset to edit m...

Package: Localization Package

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Jan 04, 2022

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Version/s: 1.1.0

Repro steps:1. Open the 2D localization test project.2. Go to Window > Asset Management > Localization3. In an entry, toggle s... Read more

0
votes
Fixed

"Unsupported wedge mapping mode type" error is not useful when importing...

Asset - Database

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Jan 04, 2022

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Version/s: 2019.4, 2020.3, 2021.1.0a2

Reproduction steps:1. Open the attached project "what is model.zip"2. Import the user's attached model "310019.fbx" Expected result:... Read more

0
votes
Fixed

InputSystem does not initialize properly in a build when accessed early

Package: Input System

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Jan 03, 2022

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Version/s: 1.2.0

Reproduction steps:1. Open project "case_1392358.7z"2. Open Build Settings window in File > Build Settings3. Build and Run the Sc... Read more

0
votes
Fixed

Editor blacks out when calling Graphics.Blit on non-main thread in the f...

Graphics Device Features

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Jan 03, 2022

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "blit.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode Expected results: ... Read more

0
votes
Fixed

Crash on 'core::hash_map<Hash128,bool,Hash128Hasher,std::equal_to<Hash12...

Build Pipeline

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Jan 03, 2022

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Version/s: 2021.2.0b15, 2021.2.5f1

Reproduction steps:1. Open the project from the Google Drive folder2. Make sure that 'Project Settings -&gt; Player -&gt; Optimize M... Read more

0
votes
Fixed

Crash when instantiating the Addressable Prefab with TextMesh Pro

Serialization

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Jan 02, 2022

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Version/s: 2021.2.6f1, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the 'Sandbox-AddressablesCrash' project2. Go to the 'Window -&gt; Asset Management -&gt; Addressables -&g... Read more

0
votes
Fixed

Material variants don't apply Tint when using Mask Component

HD RP

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Jan 02, 2022

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Version/s: 2022.1, 2022.1.0b2, 2022.2

How to reproduce:1. Open the user's attached project "URP Testing.zip" Expected result: Image GameObjects with red tint Material app... Read more

0
votes
Fixed

[TMP] Text after hyphen breaks when the hyphen is connected to the text

Package: TextMeshPro

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Jan 01, 2022

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Version/s: 3.2.0-pre.2

How to reproduce:1. Download the attached project "1391990.zip"2. Open "SampleScene" Scene3. Open the Game view and observe the text... Read more

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