Search Issue Tracker
Cinemachine collider visualization is stuck when switching scenes
Repro steps:1. Open attached project2. Open the Physics Debug window and in the Physics Debug overlay panel check the "Collision Geo... Read more
[HDRP][Animation] The light's Color Temperature properties always get re...
When editing a timeline and trying to animate a light in auto key mode, it is impossible to animate the light's Color Temperature. T... Read more
[animation] Events not editable in Inspector
Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a ... Read more
Timeline's three-dot menus are missing on-hover highlight
How to reproduce:1. Create a new Unity project2. Open the Timeline window (Window -> Sequencing -> Timeline)3. With any GameOb... Read more
[HDRP] Show Light Volumes Debug Mode is not working as expected
Versions tested 2020.2.0a1 + 9.0.0 / 8.0.0 Steps to reproduce: 1) Open attached project or create an HDRP scene with all light types... Read more
One Input axis does not work after using Input.ResetInputAxes() while bo...
How to reproduce:1. Open the attached "case_1130127-ResetInputAxesBug" project2. Open scene "SampleScene" and enter Play mode3. Hold... Read more
Unity freezes occasionally when reimporting big scenes
To reproduce:1) Open attached project2) Delete Assets/Generated/StagePrefabs3) Right-click folder Assets/StageScenes and reimport it... Read more
[iOS] [.NET 2.0] Xcode fails to compile specific exported project due to...
After exporting the attached project to iOS/IL2CPP using .NET Standard 2.0, XCode fails to compile. Steps:1. Open the attached proje... Read more
[Android] Crash when recording audio with a connected Bluetooth audio de...
Reproduction steps:1. Open the attached project “BluetoothProject”2. Build and Run the project on Android3. When prompted, grant the... Read more
[Animation Stream] Root Curves are evaluated twice on character using An...
[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text