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1
votes
Fixed
0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

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Mar 16, 2015

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Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more

1
votes
Fixed

Crash on Newtonsoft.Json.DeserializeObject<T>(string) in Editor

Scripting

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Mar 09, 2015

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Version/s: 4.6.3p2

To Reproduce: 1. Attach the project to mono debugger &amp; run.2. Observe that Unity crashes on:"JsonConvert.DeserializeObject&lt;Ma... Read more

0
votes
Fixed

[IL2CPP] Executable size increases beyond Apple's submission limits

iOS

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Mar 17, 2015

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Version/s: 4.6.3p3

To Reproduce: 1. Build project.2. Product &gt; Archive in xCode.3. Click 'Show Package Content' on the generated archive file &amp; ... Read more

0
votes
Fixed

Dead link: RenderSettings page

Docs - Scripting Reference

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Mar 18, 2015

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Version/s: 4.6.0

-e: see title -repro:--go to http://docs.unity3d.com/ScriptReference/RenderSettings.html--click "See Also: Render Settings manager."... Read more

0
votes
Fixed

On iOS a movie might not play if played in a short time after another movie

iOS

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Jan 22, 2015

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Version/s: 4.6.1f1

Seems that you have to wait at least 1.9 seconds before playing one video after another has finished. To reproduce:1. build &amp; ru... Read more

0
votes
Fixed

Unity crashes on scene saving

Assets Management

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Mar 16, 2015

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Version/s: 4.6.2f1

Steps to reproduce : - create a new project- right click in the Hierarchy and create a cube- go to File &gt; Save scene- name the sc... Read more

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