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[Il2CPP] Crash on os_fault_with_payload when using the linq2db library
Reproduction steps:1. Open the attached project "testUrpMysql.zip"2. Change the Scripting API to IL2CPP (Edit -> Project Settings... Read more
Imprecise Scale when duplicating a gameObject child
Steps to reproduce:1. Create a cube and attach another cube as a child2. a) Set any scale of the child cube to 0.1 and duplicate it,... Read more
“Save Search Query has failed.” warning is thrown and the Search is not ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Right click any asset in the Project Browser and sele... Read more
After saving the project and pressing Alt+f4 unity crashes
Steps to reproduce:1. Open attached project or create a new one.2. Create multiple objects or do other similar changes in the projec... Read more
[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...
To reproduce:1) Open attached project2) Make sure it's set as Development Build and auto attaches to Profiler3) Build and run on dev... Read more
ArgumentOutOfRangeException: when pressing submit twice on EnumField
Steps to reproduce: 1. Add a UI Document with the attached UXML file 2. Press play 3. Select the EnumField (tab or click) 4. Press s... Read more
[AudioClip] AudioClip.Create crash when stream is true
Repro steps:1) Open the project and the only scene in it2) Play it and click on the game view few times - it will instantiate few Au... Read more
[Profiler] Profiler reopens a blank window with errors when audio frame ...
Profiler reopens a blank window with ArgumentNullException errors when audio frame data is selected at the time of closing it. Steps... Read more
BuiltinRenderTextureType.Depth is not available in deferred renderer
How to reproduce:1. Download attached project file2. Open "scene" Scene3. Press Play (observe the warning in the console) Actual res... Read more
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