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The GlobalObjectIdHash on the NetworkObject component is different from ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/MainMenu.unity” Scene 3. Build and run the Play... Read more
Prespawned ghosts fail to sync on Android due to serialization errors wh...
Reproduction steps: 1. Open the attached “prespawn_project” project 2. In the Burst AOT Settings (Edit > Project Settings… > Burst... Read more
Error "NullReferenceException: Object reference not set to an instance o...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Home Screen.unity” Scene 3. Enter the Play ... Read more
Error "NullReferenceException: Object reference not set to an instance o...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Home Screen.unity” Scene 3. Enter the Play ... Read more
"NullReferenceException" error appears on the server's Console with each...
Reproduction steps: 1. Open the attached “repro_IN-90743“ project 2. Open the “Assets/Scenes/Scene_Lobby.unity“ Scene 3. Build an... Read more
Netcode for GameObjects 2.0 - Client network objects not syncing after s...
When loading a scene using NetworkManager.SceneManager, in scene NetworkObjects in the newly loaded scene are not synced for clients... Read more
The server is trying to spawn an additional GameObject when spawning a G...
How to reproduce: 1. Open the “NetcodeRepro“ project 2. Open the “OutdoorScene“ 3. Build and Run 4. In the Player click on the “... Read more
"NullReferenceException" is thrown when accessing two-dimensional array ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter Play Mode 4. ... Read more
Client connects in version .21 and will not connect in .22
1. What happened I upgraded my working project from .21 to .22 and the client will no longer connect. I have been working with Noel... Read more
[NetCode for GameObject] SpawnAsPlayerObject does not change NetworkMana...
Reproduction steps: 1. Open the attached project “NgoTest” 2. Open the “Assets/Scenes/NgoTest” Scene 3. Enter the Play mode 4. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture