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Editor crashes after entering the Play Mode when using Unity NetCode
How to reproduce:1. Open the attached Scene labeled "NetCodeTest"2. Enter the Play Mode3. Wait for a few seconds Expected result: Sc... Read more
[Netcode][IL2CPP][Android] Release build crashes on null pointer derefer...
Steps to reproduce:1. Open the user's attached project "GameplayServerTest.zip"2. Navigate to Project window-> Build3. Select And... Read more
Clicking 'Update Component List' option in GhostAuthoringComponent crash...
How to reproduce:1. Open user-submitted project (ReproCrash)2. Select the Cube Prefab in Assets/Prefabs folder3. Click on Update Com... Read more
[Unity Netcode] Constant InvalidOperationException error spam after call...
How to reproduce:1. Open user's attached project (unity_delete_world.zip)2. Enter Play mode Expected result: Created worlds are succ... Read more
Clearable Netcode warnings thrown when building Competitive Action Multi...
Steps to reproduce:1. Create new Unity project using Competitive Action Multiplayer Template2. Open Build Profiles3. Edit “Open Scen... Read more
[NetCode] InvalidOperationException is thrown in build when scripting ba...
Reproduction steps:1. Open attached project "Case_1279664"2. Click File -> Build Settings... and check "Development Build"3. Buil... Read more
[NetCode] Entity is not rendered and Rotation values are NaN when GhostC...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Wait for the Cube to appear in t... Read more
Installing Netcode for Entities and for GameObject packages or vice vers...
Steps to reproduce:1. Create new Unity project2. Open Package manager window3. Find "Netcode for Entities" package and install it4. ... Read more
Crash in PhysicsHistoryBuffer_ParallelReaderThrowIfUsingADisposedBuffer
To repro: 1. Open the project.2. Run PhysicsHistoryBuffer_ParallelReaderThrowIfUsingADisposedBuffer test. Actual result: Editor cras... Read more
Crash in PhysicsHistoryBuffer_CanBeReadInParallel
To repro:1. Open sampleproject and installcom.unity.transport@0.3.1-preview.3com.unity.netcode@0.2.0-preview.42. Run PhysicsHistoryB... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance