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Highlight effect is rendered incorrectly when "Rendering Path" option "F...
How to reproduce: 1. Open the attached user project 2. Open “Bug“ Scene (Assets/Scenes) 3. Select the “URP-HighFidelity-Renderer”... Read more
[Perforce] Perforce-locked vfx files can still be edited and saved
It is possible to modify perforce-locked graphs. Repro steps: 1. In a perforce-enabled project, open a locked VFX graph asset (i.e.... Read more
[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...
How to reproduce: 1. Open the attached project 2. Go to the Assets-> Sprites folder 3. Select any sprite-> go to Import settings in... Read more
[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...
Sharp banding visible when using light probes in gamma color space. Repro steps: 1. Open BounceTest scene in attached project. 2. M... Read more
Crash on __pthread_kill when fixing a Project Validation issue
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the Project Settings Window (File > Project Settings) 3. In the... Read more
SpaceAttribute and HeaderAttribute get displayed in a reverted order whe...
How to reproduce: 1. Open the user's attached project 2. Open 'Scene' 3. In the Hierarchy window select 'GameObject' and observe the... Read more
Blending with empty state on base layer is not smooth
In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more
[Win] Cursor is flickering when hovering over the Tile Brush Picks Overl...
*Steps to reproduce:* # Create a 2D Project # Open the Tile Palette Window # Toggle the Visibility of the Tile Brush Picks Ove... Read more
Renaming a new GameObject fails if VCS checks out the prefab being edited
Steps to reproduce: 1. Download the attached user's project "1883473_VCSPopUP.zip" 2. Set up the VCS configuration in Project Sett... Read more
[Mecanim] animator.gameobject.setactive(false) causes Editor to crash
How to reproduce: 1. Open the attached project "676190Anim.zip" 2. Open test scene 3. Play it and Unity will crash 4. Game Object ha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [APV] Some of the subdivision levels are not shown by default when displaying probes using the Rendering Debugger
- Numeric field expressions do not provide correct results when used in a public float field in the Inspector
- [APV] The anti-seam system doesn’t process ShadowMask and SkyOcclusion data
- Adding and editing trees in Terrain doesn't add to Undo History
- The Baked Lightmap debug doesnt work with HDRP terrains