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[Android] Input debugger shows multiple TouchScreen Remote devices with ...
How to reproduce: 1. Open the "IN_64824" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more
Animation fails to import with certain Start parameter values
Reproduction steps: 1. Open the user project AdditiveAnimationTest 2. Open the Neo_Walk_StrafeAimDwn_ADD import settings 3. Drag RI... Read more
The List in the Inspector can't be scrolled to the top using the Mouse W...
How to reproduce: 1. Open the user-attached project “InspectorScrollBug” 2. Open the “SampleScene” scene 3. Select the “TestList... Read more
[UI] Tooltips are missing for properties of the Event System
Tooltips are missing for properties of the Event System Steps to Repro: 1. Create a new Project 2. Create Hierarchy > right-click ... Read more
[Windows] [DA] Installation of 32bit Editor is imposible because of chec...
To repro: 1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/U... Read more
PhysicMaterials missing from Standard Assets
Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this ... Read more
[iOS] All iPhone builds show iPhone 6 plus launch image
To Reproduce: 1. Build the attached proiject (simulator or device). 2. Notice that on all iPhones the iPhone 6+ landscape image is ... Read more
[Linux][Input System] Crash on "GetGameControllerMapping(void*)" when Ga...
Reproduction steps: 1. Create a new Project and open it 2. Open the Edit > Project Settings > Player Window 3. Under “Other Setti... Read more
Blending with empty state on base layer is not smooth
In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more
Monitor.Wait returns false when running tests with IL2CPP
How to reproduce: 1. Open the user-attached project “MonitorWaitBug” 2. Click Window → General → Test Runner 3. Click Run All Tes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map