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Tilemap Tiles do not get lit up unless the Light Range is greater than t...
How to reproduce: 1. Open the “TilemapLightingTest.zip” project 2. Open the “SampleScene” 3. Click on the “Point Light” GameObjec... Read more
Rendering Debugger - GPU Resident Drawer - Better feedback when some set...
*Steps to reproduce:* 1. Open Rendering Debugger, with HDRP or URP without GPU Resident Drawer Enabled 2. Modify any checkbox ... Read more
The Sprite Library Editor window has an incorrect order of Sprites when ...
How to reproduce: 1. Open the “IN-70366“ project 2. Open the “World“ Scene 3. Click on the “Whole Body“ GameObject in Character C... Read more
A submenu disappears on MacOS when the MenuItem method argument "isVaria...
How to reproduce: 1. Open the “DS Test 2023.zip“project 2. Navigate to Tools > Pixel Crushers > Dialogue System 3. Observe the su... Read more
“SendMessage cannot be called“ warning is thrown when re-importing an En...
How to reproduce: 1. Open the “IN-70914_EntitiesRepro“ project 2. Open the “Scene“ 3. Navigate to Edit → Preferences → Entities ... Read more
Crash on block_locate_free when rendering a specific scene
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: The project opens Actual result: Editor crashes ... Read more
Sprite editor does not allow creating new sprite tiles in a sprite sheet...
Reproduction steps: 1. Open the user-attached project 2. Open the Sprite Sheet named “item sprite atlas” inside Assets > Inventory... Read more
Crash on -[NSApplication _crashOnException:] when opening a specific cus...
Reproduction steps: 1. Open the attached project “ReproProj” 2. Set the Editor layout to default (Window > Layout > Default) 3. O... Read more
Profiler disconnects from WebGL Player when it gets clicked on in URP
Reproduction steps: 1. Open the attached “ProfilingIssue.zip” project 2. Open the Profiler Window (Window > Analysis > Profiler) 3. ... Read more
StringTable is imported incorrectly when the project is first opened in ...
How to reproduce: 1. Open the “肉鸽塔防正式v0.2.zip“ project 2. Build and run the project 3. Observe the “设置“ (“Settings“ in English) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false