Search Issue Tracker
Some Lighting Explorer premade search queries throw the "Unknown filter"...
How to reproduce:1. Create a new Unity project2. Go to Window -> Rendering -> Lighting Search3. Click the "Toggle Saved Search... Read more
Opening Memory Settings documentation from Project Settings window opens...
Steps to reproduce:1. Create new Unity project2. Open Project Settings window3. Select Memory Settings section4. Select “?” icon to ... Read more
Unlimited number of "Lighting Search" tabs can be opened
How to reproduce:1. Create a new Unity project2. Go to Window -> Rendering -> Lighting Search3. Without closing the Lighting S... Read more
Sprite Atlas documentation button in the Inspector window leads to 6000....
Steps to reproduce: Create a new Unity project using the Universal 2D template Create a new Sprite Atlas (Assets > Create > 2D... Read more
Some saved searches in the "Lighting Search" have tooltips mentioning th...
How to reproduce:1. Create a new Unity project2. Go to Window -> Rendering -> Lighting Search3. Click the "Toggle Saved Search... Read more
In a Web build AudioClip.loadState can report wrong value for clips reco...
Steps to reproduce:Prerequiste: A microphone or headset needs to be connected to the device. Open attached project [^web-microphone-... Read more
Prefab Overrides window cuts-off Component labels across multiple Compon...
Steps to reproduce:1. Create new Unity project2. In Hierarchy window create a Cube3. Convert Cube to a Prefab4. Add Lens Flare (SRP)... Read more
[Linux] Navigating Prefab Components in Overrides window shows rendering...
Steps to reproduce:1. Create new Unity project2. In Hierarchy window create a Cube3. Convert Cube to a Prefab4. Add multiple Compone... Read more
[WinEditor] "Scaling mismatch..." error when dragging Editor across disp...
Steps to reproduce: Make sure you have two monitors available for testing Set the main monitor to have Scale 250% Set the secondary ... Read more
"Shader error in 'Shader Graphs/Master': invalid subscript 'texCoord6' a...
Steps to reproduce: Create a new project using Universal 3D template In Project Window, right-click > Create > Shader Graph &g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS