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Crash on DebugStringToFilePostprocessedStacktrace when losing focus whil...
Reproduction steps:1. Open the attached “BugRepro” project2. Make sure that the “Fullscreen mode” is set to “Exclusive Fullscreen”, ... Read more
A NullReferenceException error is thrown when a Painter2D path is saved...
How to reproduce:1. Open the attached project “IN-135583”2. In the menu bar, select “Repro → Create VectorImage”3. Observe the Conso... Read more
Terrain becomes dark when switching to Android build target
Steps to reproduce:1. Open the attached “IN_135053_My project (3).zip” project2. Open the “SampleScene” scene3. Switch the build tar... Read more
Crash on BaseUnityAnalytics::HandleEventLimit when creating a new URP p...
Reproduction steps: 1. Create a new URP project2. Observe the Crash Reproducible with: 6000.5.0a8, 6000.6.0a1 Reproducible on: Windo... Read more
Player Projects checkbox can not be ticked when Visual Studio is the sel...
How to reproduce:1. Create a new project2. Open External Tools in the Preferences window (Unity → Settings → External Tools)3. Selec... Read more
[Android] Input field does not update when selecting the same input fiel...
How to reproduce:1. Open the attached “UnityTMPTest2” project2. Build and run for Android3. On the device, tap the input field4. Wri... Read more
Rigidbody.angularVelocity.magnitude differs between versions when using ...
Reproduction steps:1. Open the attached "IN-134949_AddTorque.zip" project2. Open the "Assets/Scene.unity" scene3. Enter Play mode4. ... Read more
Unable to select a GameObject in Scene view when using a custom Editor Tool
How to reproduce:1. Open the attached “IN-135495_customEditorTools” project2. Open the “SampleScene” Scene3. In the Scene view windo... Read more
Crash on RemoteAssetCache::GetArtifactFromCacheServerBatched when openin...
How to reproduce:1. Ensure Unity Accelerator service is up and running2. Open the attached “IN-134802.zip” project3. Observe the cra... Read more
Crash on "Umbra::PortalCuller::init" when baking a large amount of occludes
Reproduction steps:1. Open the attached project “ReproProject”2. Open the scene “SampleScene“3. Navigate to Window → Rendering → Occ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS