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Dragging any draggable query block makes the query block background invi...
Steps to reproduce: Create a new project Open Window > Search > New Window Add any draggable search query block to the search ... Read more
Pressing TAB multiple times on focused saved search throws NullReference...
Steps to reproduce: Create a new project Open Window > Search > New Window Enable Toggle Saved Searches Panel Expand Builtins ... Read more
Saved search filters can only be navigated once using arrow keys on a ke...
Steps to reproduce: Create a new project Open Window > Search > New Window Enable Toggle Saved Searches Panel Expand Builtins ... Read more
Expected color is changed to black when using Swizzle node
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open “/Assets/Swiz... Read more
Quality names are not centered vertically when Quality settings are adde...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more
Bug Reporter Crash Dialog doesn't show up when the Bug Reporter crashes ...
Steps to reproduce: Open the Bug Reporter in offline mode Fill in all fields so validation passes Export the Bug Report to Mac Syste... Read more
Warnings are thrown after building Mixed Reality template
Reproduction steps:1. Create a new Mixed Reality template project2. Build the project3. Observe the Console Actual result: “Assets/M... Read more
"Post process Layer" and "Flare Layer" Components are missing a document...
How to reproduce:1. Create a new Unity project2. Select the "Main Camera" GameObject in the Hierarchy3. Click "Add Component" -> ... Read more
“NullReferenceException” errors are thrown in the Console when clicking ...
Steps to reproduce:1. Create a new project2. Open Window > Search > New Window3. Dock Search window tab to Game view Tab4. Ena... Read more
[Editor] Multiple "[...] is inaccessible due to its protection level" er...
How to reproduce:1. Open the attached "IN-129366_georges rocket.zip" project2. Enter Safe mode3. Observe the Console Actual result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS