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Missing new animations in Clips section when replacing FBX file with Loo...
Animation clips are updated properly in the importer when updating an FBX file containing additional clips, but if you change an opt... Read more
Behavior graph debug indicators showing incorrectly when a Wait node is ...
How to reproduce:1. Open the attached "IN-126742_TempBehaviorBug.zip" project2. Open the "SampleScene"3. Open the "Behavior Graph" a... Read more
Phantom inputs on VKB joysticks when Unity Input System is used
How to reproduce:1. Connect VKB Gladiator EVO joystick (or any VKB device)2. Create new Unity project with Input System package3. Cr... Read more
UI Toolkit Custom Shaders shows incorrect previews for Preview and Combi...
How to reproduce:1. Create a new Unity URP project2. Create a UI Shader Graph3. Import the attached “Default_solid_b” shader4. Open ... Read more
Crash with multiple stack traces and memory leak when idle in Play mode
How to reproduce:1. Open the attached “IN-126306” project2. Open the “PushAwayDream“ scene3. Enter Play mode4. Open the Task Manager... Read more
Canvas UI elements flickering when interacting with Inspector if the UI ...
How to reproduce:1. Open the attached "IN-125133_Flexible Blur 6.3 Bug.zip" project2. Open the "Bug" scene3. In the Hierarchy, under... Read more
Crash on RaiseException when opening a specific Scene
Steps to reproduce:1. Open the “user’s attached project”2. Open the “TestVillageScene”3. After an hour or less, observe the crash Re... Read more
[iOS] Camera background material has no '_MainTex' property when called ...
How to reproduce:1. Open the ‘ReproCase.zip' project2. Open the 'New Scene’ scene3. Build for iOS4. Open the “Unity-iPhone.xcodeproj... Read more
UI Builder allows overriding read only material properties
Steps to reproduce: Open the attached project Select Shader Graphs_testGraph material In the Inspector, observe that 3 material prop... Read more
ScreenCapture.CaptureScreenshotAsTexture() returns black borders that ar...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Project window,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS