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Mathematics hash function returns different results when compiled with B...
How to reproduce:1. Open attached project "IN-124637"2. In the menu bar click on "Test/Burst Compiled"3. In the menu bar click on "T... Read more
Placed cursor can be moved to the right by pressing most of the keyboard...
Reproduction steps:1. Create a new project2. Window > Analysis > Project Auditor3. Press “Install rules” button in Project Aud... Read more
Tiny unscaledDeltaTimes (~1e-5 s) happen randomly in the iOS/Android Player
Steps to reproduce:1. Open the attached “IN-125290“ project2. Build and Run the Android or iOS Player3. Observe the debug window ins... Read more
Errors are thrown after dragging items over the Hierarchy when the Behav...
How to reproduce: Create and open a new project Create a Sphere in the Hierarchy and make a Prefab of it Go to Window → Package Mana... Read more
Terrain heightmap loses precision on Android and iOS when the heightmap ...
Reproduction steps:1. Open the attached “IN-125345“ project2. Switch to the iOS or Android Build Platform3. Run the included play-mo... Read more
[Linux] Broken icon when creating new Simple Graph Asset in Project window
Steps to reproduce:1. Create new Unity project2. Import provided script to the project “NewMonoBehaviourScript.cs”3. Create Simple G... Read more
Shader flickering due to incorrect CBUFFER value for a frame in custom R...
Steps to reproduce:1. Open attached user's project "ShaderBindingIssue.zip"2. Open the "SampleScene.unity" Scene3. Enter to play mod... Read more
[VFX Graph] Discrepency between Quad and Mesh Output
Steps to reproduce: Open an HDRP project. Import the provided package. Open the scene named {}Chelou{}. Open the VFX asset called {}... Read more
Caret is placed after the first character in the string when using the H...
How to reproduce: Create and open a new project Write “ test “ (including the spaces) in any text input in the Editor Place the care... Read more
"IMGUIContainer cannot be used in a runtime panel." errors are not clear
How to reproduce:1. Open the attached "uiToolkitEditor" project2. Open the "Test" UI Document3. Open the "Test" Scene4. Observe the ... Read more
All about bugs
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Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor