Search Issue Tracker
Applying ProBuilder changes to the Prefab doesn't update other Prefab co...
How to reproduce:1. Open the user-attached project “ProBuilderBugExampel”2. Open the “SampleScene” scene3. Select the “ProBuilder_Ex... Read more
ARC window shows old asset when changing resource
The ARC window should update to show the current ARC asset on an audio source when highlighting a game object in the Hierarchy. This... Read more
[Hub] Missing folders in AndroidPlayer folder when installing Editor wit...
Reproduction steps:1. Open Unity Hub2. Go to Installs3. At the top right corner select Install Editor4. Install any Editor with Andr... Read more
Area Lights Produce Knarly Artefacts
Version 5.1.0f2 (0e70286e975e)Tue, 19 May 2015 13:49:17 GMTBranch: 5.1/release Repro: Create a plane. Create an area light. Make pla... Read more
Blend shape vertex displacement buffer contains incorrect values when bl...
How to reproduce:1. Open the attached “blendshapes“ project2. Open the “DreamingImLatios_HolidayExperiments2023” Scene (Assets/Dev D... Read more
Vector3 does not implement IFormattable interface
How to reproduce:1. Open the attached 'project-1179279.zip' project2. Enter Play mode and observe the Console window Expected result... Read more
The Build is stuck at "Packaging assets" when building the Player
How to reproduce: Open the attached project "Spanish Tarot.zip" Build the project Expected results: The Build is successfulActual re... Read more
[NetworkBehaviourInspector] Inspector is unable to display SyncList
Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more
[Hub] Size of the Hub window reverts back to default when closing and op...
How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more
URP Unlit Shader Graph does not render correctly when using Alpha Clipping
Steps to reproduce:1. Open the attached user's project "AlphaClip.zip"2. Open the project using 2022.3.11f1 and open the "Assets/Sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used