Search Issue Tracker
Failed to receive dispatch signal. status=-11 on Kindle Fire
On Kindle Fire (first generation) the "Failed to receive dispatch signal. status=-11" error is constantly printed out in the log whe... Read more
Broken link in the docs
Steps to reproduce : - open the link http://docs.unity3d.com/Documentation/ScriptReference/EditorGUI.IndentedRect.htm and notice tha... Read more
EditorSettings.DefaultBehaviourMode generates error when importing Unity...
Import the attached project (created with Unity 4.2.1). On first import in Unity 4.3, the following error will show up in the Consol... Read more
The Sprite Packer window doesn't show what sprites are packed into what ...
Steps to reproduce : - import the project attached- open the scene V2- press play- open the Sprite Packer and notice that no sprites... Read more
Environment sprites are not shown in the standalone build
Steps to reproduce : - import the project attached- open the scene V2- press play and notice the environment sprites- build for stan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal