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0
votes
Won't Fix

Android IL2CPP build fails with HashCodeCollisionExecption error when us...

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Feb 27, 2023

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Version/s: 2020.3.40f1

How to reproduce: 1. Open the attached “repro-project” 2. Edit → Project Settings → Player and change the Scripting Backend to IL2CP... Read more

0
votes
Fixed

NullReferenceException error on PolybrushMesh when unloading Scene in Ed...

Package: Polybrush

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Sep 30, 2019

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Version/s: 10.0.0-preview.16 - 1.0.1

How to reproduce: 1. Open attached project 2. Open SampleScene 3. File > New Scene 4. See the error message in the Console Reproduc... Read more

0
votes
Fixed

[Editor] Prefab gets corrupted when importing Standard Assets from Asset...

Editor - Other

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Feb 04, 2016

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Version/s: 5.3.2p1

Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps: 1. Open attached project. 2. In the p... Read more

0
votes
Fixed

[OSX] Render Texture does not work in Firefox, Safari

Webplayer

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Mar 24, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project 2. Open scene Main.unity - Note how there is a cube properly rendered onto the texture ... Read more

0
votes
Duplicate

[HDRP] Shadows are not rendered in the Game View when using certain Game...

Package: Scriptable Render Pipeline HD

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Sep 24, 2019

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Version/s: 6.9.0

How to reproduce: 1. Open User's attached "high Test.zip" project 2. Load "bug" scene 3. Observe both Scene View and Game View Expe... Read more

0
votes
Fixed

[UNETServerDLL] Host Id still increases when you remove the host and add...

Networking

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps 1. Open attached project 2. Run "ClientGUI.exe" 3. Press "Start client" button 4. Press Add Host ==> "Host 1 added" message ap... Read more

0
votes
Fixed

[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart

Scripting

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Sep 20, 2019

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Version/s: 2020.1.0a4

Reproduction steps: 1. Open "optimization_tests.zip" project 2. "Preferences" -> "General" -> "Code Optimization on Startup" -> "Deb... Read more

0
votes
Fixed

Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...

Package: Entity Component System (ECS)

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Jan 02, 2020

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Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce: 1. Download and open "2019_3_0f4_C_UWP_Error.zip" project 2. Build project for UWP Expected results: Build comple... Read more

0
votes
Fixed

GBuffer shadowmask only contains red channel

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Nov 17, 2022

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Version/s: 2022.2.0b15, 2023.1.0a18

There is an unexpected difference in lighting between deferred and forward caused by an incorrect render of the shadowmask in the GB... Read more

0
votes
Won't Fix

[Quest 2] Dots Project Crashes on Oculus Quest Startup when Netcode is used

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Nov 15, 2022

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Version/s: 2022.2.0b10

Reproduction steps: # Open the user’s attached project # Open the “/Assets/Scenes/SampleScene.unity” Scene # Go to File > Build... Read more

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