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Default Vuforia's material names are wrapped and displayed in multiple l...
All the default material's names for Vuforia asset's predefined database are displayed in multiple lines under mesh renderer for Ima... Read more
[iOS][VR] Field of View is really small when the VR view is initialized
Steps to reproduce: 1. Download and open case 940900.zip 2. Build & Run to an iOS device 3. Press on the Cardboard icon at bottom ri... Read more
[WindowsMR] Unity repeatedly asserts when starting play-in-Editor withou...
Steps to reproduce: 1. Open the attached project 2. Open the default scene 3. Switch platform to Windows Store 4. Play the scene (wh... Read more
[VR][iOS] Screen is shaking for few seconds when enabling VR mode
How to reproduce: 1. Open the attached project 2. Make sure that Cardboard SDK is added 3. Build and run _SCENE on iOS device 4. Thi... Read more
Stereo Cameras are rotated individually instead of as a gameObject resul...
Steps to reproduce: 1. Download and open the latest attached project("Repro.zip") 2. Enter Playmode Expected result: cameras are r... Read more
[XR][Vulkan][Oculus] Crash launching app on Quest
Vulkan on Quest is crashing on startup. Seems to have started with 2021.2 rev a56f56f94b71 Here's the crash log in adb 11-18 16:0... Read more
VR SDK Cardboard is missing from build in XR settings, when it is set th...
To reproduce: 1. Open attached project 2. In the Main menu press Test > Test 3. In the Test window click on "Set to Android/Cardboar... Read more
[Speech] - 2017 : There is an exception when trying to use speech in Ho...
Anytime a user tries to play or load a scene that is using Speech (Dictation, Grammar, Keyword) an exception gets thrown in the cons... Read more
[WindowsMR] 18.1 - Editor crashes starting playmode after HMD is disconn...
REPRO STEPS 1. Start Editor 2. Disconnect HMD 3. Start play mode 4. Stop play mode 5. Connect HMD (Wait for MRP to say "Ready") 6. ... Read more
[WindowsMR][Input] - Press Type is returning None instead of expected ou...
Steps to reproduce: 1. Open the attached project 2. Open the Main.unity scene 3. Switch platform to Windows Store 4. Build and run f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects