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OnMouseDown is not called after the Player window is resized with Displa...
Reproduction steps:1. Open the attached project “NoClick”2. Build and run (File > Build And Run)3. In the Player click on the but... Read more
[General] AsyncOperation returned by Screen.MoveMainWindowTo never trigg...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build And Run4. In... Read more
Horizontal scrolling with MX Master 3 does not work when the window is n...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Edit > Project Settings3. Narrow the opened window so that the... Read more
[Linux][New Input System] "Select" and "Start" buttons are switched when...
Reproduction steps:1. Open the attached “Test Project” project2. Open the Build Settings window, change “Target Platform” to “Window... Read more
Screen resolution calculated via Screen.currentResolution or Screen.widt...
Reproduction steps:1. Open the attached project “PreviousResolution”2. Build and Run (File > Build And Run)3. In the Player obser... Read more
Player fails to build when building to “C:/Program Files/Build” on Windows
How to reproduce:1. Open the “the floor is lava” project2. Open the “SampleScene”3. Build the Player to “C:/Program Files/Build” Exp... Read more
[Windows] Clicking the edge of an unfocused built Player window will aut...
Steps to reproduce:1. Open the attached user's project "ResizeTest.zip"2. Build and run the project3. Open any other window / applic... Read more
[Windows] Double backslash becomes single backslash when passing it to t...
Reproduction steps:1. Build the attached project “TestProject” with the following command line: “Unity.exe -batchmode -timestamps -n... Read more
"FormatException: The input is not a valid Base-64 string" is thrown whe...
How to reproduce:1. Open the attached project "WSASettingsIssue.zip"2. Click Debug>Set Device portal username3. Open File>Buil... Read more
Player refresh rate is not restored after restarting when setting the re...
How to reproduce:1. Open the “RefreshRateTesting” project2. Open the “SampleScene”3. Build And Run4. Observe the “Monitor Informatio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor