Search Issue Tracker
DownloadHandlerTexture can access a destroyed texture object on destruction
If DownloadHandlerTexture.GetContent is used to query a texture and that texture is explicitly destroyed prior to the destruction of... Read more
WebRequest can't connect to localhost when HTTP is used for connection
Reproduction steps: Open the user’s attached project Open “Assets/Scenes/SampleScene” scene Enter the Play mode Inspect the Console ... Read more
UploadHandlerRaw throws ArgumentException when a null gets passed as the...
How to reproduce:1. Open the attached '1324331.zip' project2. Open the SampleScene3. Enter the Play mode4. Observe the Console Expec... Read more
[Mobile] DownloadHander.text throws an exeption when reading a not suppo...
Steps to reproduce:1. Open user's attached project "Encoding1251.zip"2. Build it for IOS3. Notice the logs in the Xcode Expected res... Read more
Player Crashes randomly when using UnityWebRequestTexture.GetTexture
Reproduction steps:1. Open user attached Win-Client_Crashupload and Win-Server_Crashupload archives2. Run .bat file in Win-Server_Cr... Read more
Curl errors are thrown when calling UnityWebRequest.Dispose
How to reproduce:1. Open the attached project's "case_1297654-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Wait ... Read more
UnityWebRequestAsyncOperation.progress is returned as an integer instead...
Reproduction steps:1. Open user's attached project and Scenes/SampleScene scene2. Open the 1238418Python.py script in the attached p... Read more
Editor crashes when attempting to upload a 0KB file via WebRequest
Reproduction steps:1. Open user attached Project2. Open "Assets\Scenes\SampleScene" Scene3. Press Play Expected result: Editor doesn... Read more
Unity fails to load an audio file via web request when the path of the a...
The original bug report is by design. The complain about missing docs is valid. Rescoping the case to add missing method signatures ... Read more
Packman logs a warning when making a HEAD request on a url with a redirect
Package manager links log warnings when clicked Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs