Search Issue Tracker
"HTTP/1.1 404 Not Found" error is thrown when trying to copy a file usin...
Reproduction steps:1. Open the attached “My project (14).zip“ project2. Open the “SampleScene” scene3. Enter Play mode and observe t... Read more
“Curl error 56: Recv failure: Connection was reset“ connection error occ...
Reproduction steps:1. Open the “CurlErrorStripped.zip” project2. Open Test Runner and click “PlayMode”3. Run the “UnityRestOperatorT... Read more
502 Bad gateway response from unity services
Hello In our project, we started to use UnityServices for Remote config, AB testing, and In-app purchases.Since that time we are get... Read more
Uninformative "curl" error is logged when the request URL is a non-exist...
How to reproduce:1. Open the attached “BeeRecompile.zip“ project Expected result: No errors in the ConsoleActual result: “Curl error... Read more
[Android] [iOS] The first use of the "UnityWebRequestAssetBundle" shows ...
How to reproduce:1. Open the “ReproProjectFileBundle.zip” project2. Open the “SampleScene”3. Build and Run for Android4. Observe the... Read more
UnityWebRequest can't establish an HTTPS/TLS connection to a server with...
How to reproduce:1. Build And Run the user’s attached “UnityWebRequestTLS12_2022.zip” project on an iOS device2. In the app, press t... Read more
Sending web requests using UnityWebRequests is slower
How to reproduce:1. Open the “web_req“ project2. Open the “SampleScene“3. Enter Play Mode and observe the Console Expected result: S... Read more
Editor freezes when calling UnityWebRequest.ClearCookieCache with specif...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Enter the Play Mo... Read more
Unity fails to load an audio file via web request when the path of the a...
The original bug report is by design. The complain about missing docs is valid. Rescoping the case to add missing method signatures ... Read more
DownloadHandlerTexture can access a destroyed texture object on destruction
If DownloadHandlerTexture.GetContent is used to query a texture and that texture is explicitly destroyed prior to the destruction of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS