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Provide user feedback with channel info in context menu.
Provide user feedback with channel info in context menu. Something that highlights what channel is in use when playing back content. Read more
[WebPlayer] Realtime Lightmaping doesn't work with spotlight
Project Steps: 1. Build for webplayer check only scene "RealtimeSmall". 2. Notice that spotlight is not shown and shadows too. Read more
Huge build size when building Webplayer from command line (5.3.6f1)
Steps to reproduce: 1. Open cmd.exe 2. Build Unity project with 5.3.6f1 ("UNITY_EXE" -batchmode -projectPath "PROJECT_PATH" -buildWe... Read more
Running multiple BC demo webplayers causes FF crash
* use proper memory managment system to not crash and instead give nice eror messages. Read more
Webplayer crash when closing the browser
Steps to reproduce : - open the page http://greenlanternmovie.warnerbros.com/combat/ - press play and select the first character - ... Read more
Custom cursor flickering in Firefox when interacting with other custom c...
-e: when you have custom cursors in Unity and someone else uses custom cursors too the unity cursors start flickering reproduces on... Read more
plugin freezes due to logspam of unitialized animator
-e: see title -works fine on 4.3.4, starts with 4.5.0a1 -tested and repros on win7 with chrome/ff -repro: --install 4.5.0 plugin ... Read more
Switching screen resolution while on fullscreen does not work
Switching resolution in fullscreen mode with Unity 3.5.7/4.1.2 doesn't work in Firefox but does work with Google Chrome. Read more
[webplayer] Rigibody2D keeps on moving after single position change
-e: as per title, the object does only the one move in editor or standalone but keeps on moving in webplayer -it isn't a regression... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type