Search Issue Tracker
Won't Fix
Votes
0
Found in
4.1.5f1
Issue ID
559111
Regression
No
Custom cursor flickering in Firefox when interacting with other custom cursor
-e: when you have custom cursors in Unity and someone else uses custom cursors too the unity cursors start flickering
reproduces on Win7 & FF, works fine with IE + Chrome
-repro:
--build and run the attached HWCursor project in FF
--open a new FF window
--run http://www.kongregate.com/games/ShurikMur/space-flash-arena in that new window, start a game till you see the custom cursor/targeting thingy
--switch back to Unity and hover the cursor over the different boxes
--NOTICE the cursor flickering between the custom and the standard one
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment