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[VFX Graph] Subgraph nesting isn't functionnal
Steps to reproduce: 1. import the provided package 2. Open the nestedSubgraph Scene 3. Open the {}NestedSubgraph.vfx asse{}t 4. In t... Read more
[VFXG] Exposed properties can no longer be added via alt+drag
How to reproduce: Create a new VFX Drag an edge from any block port while pressing alt key Release alt key Expected result: Exposed ... Read more
VFX Shader Graph generates warnings when reimporting a VFX asset
How to reproduce:1. Download and open the attached project2. Open the VFX graph for "MobsCommon_LastWarning_Direction" asset3. Reimp... Read more
Creating and opening a Visual Effect Graph throws errors in the Console,...
How to reproduce:1. Open an empty project and install Visual Effect Graph2. Create a new Visual Effect Graph and double-click it to ... Read more
[VFX] MultiMesh output with ShaderGraph is ignoring no cast shadow
With a Multi Mesh Output and the ShaderGraph integration, disabling CastShadow is only applied on a single mesh index. Step to repro... Read more
Nodes' outlines are not visible when inspecting a VFX graph in the Visua...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/New VFX.vfx” VFX Graph3. Observe the nodes Expected resu... Read more
[VFX Graph]In graph log message suggesting to open Target Gameobject pan...
How to reproduce:1. Create a new Simple Loop system2. Hover over the Log in the Initialize context Actual result: log message sugges... Read more
The sorting icon is hard to see in the "Create new VFX Asset" window whe...
Steps to reproduce: Create a new Unity project using the Universal 3D template Make sure the Editor is set to the Light theme Instal... Read more
Spot/Point Lights do not affect VFX Graph Output when "Compatibility Mod...
Reproduction steps: 1. Open the attached project “DefferedVFX.zip“2. Open the “SampleScene“3. Open the Game View4. Observe the resul... Read more
[VFX Graph] toggle instancing for multiple game objects and prefabs
When selecting multiply VFX game objects in the scene, it is impossible to toggle on/off the "Allow instancing" option in the game o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS