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0
votes
Active
Resolution is reset when the Player is restarted
How to reproduce: 1. Open the attached project "uwp-resolution.zip" 2. Build And Run the project 3. Press the "windowed 800x600" but... Read more
0
votes
Active
UWP Build & Run picks the wrong instance of Visual Studio to build when ...
How to reproduce: 1. Install Visual Studio 2022 with all the required components for UWP; 2. Install Visual Studio 2022 Preview with... Read more
1
votes
Fixed
"TLS Allocator ALLOC_TEMP_THREAD" error is thrown when creating new Play...
How to reproduce: 1. Open the attached project "project.zip" 2. Open File>Build Settings... 3. Switch Platform to UWP 4. Switch Buil... Read more
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Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL