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"Constant Force" Component numeric fields drift out of view while enteri...
Steps to reproduce: Create a new project using Universal 3D template Create a Cube in the Hierarchy In the Inspector, add the "Const... Read more
The UI Toolkit renders UI elements incorrectly when using a linear colou...
Reproduction steps:1. Open the attached project “ReproProject”2. Dock the UI Builder Window (navigate to Window > UI Toolkit >... Read more
UI elements break when modifying something in the UI Builder while in th...
Reproduction steps:1. Open the attached "repro_IN-84903" project2. In the custom Editor overlay, press on the “Scene: …“ button and ... Read more
[2022.2] Scrolling is not working when using UI Toolkit ScrollView
How to reproduce:1. Open the user’s attached “scrollviewRuntime.zip” project2. Enter Play Mode and scroll in the game view3. Observe... Read more
Glyphs are not loaded from Addressables when using the UI Toolkit
How to reproduce1. Open the user’s attached “GlyphDemo.zip” project2. Enter “SampleScene” Scene (Assets > Scenes)3. Enter Play Mo... Read more
UI Document component warning doesn't parse newline characters correctly
Steps to reproduce:1. Open a new project2. Add a UI Document component to any Game Object3. Observe the error asking the user to add... Read more
“RegisterCallback<KeyUpEvent>” and “RegisterCallback<KeyDownEvent>“ call...
How to reproduce:1. Open the user’s attached “TestJSONImport.zip” project2. Open Menu > Test > KeyUpEventTest3. Press the “Q”,... Read more
Inspector in "Debug" mode degrades Editor performance when an object is ...
How to reproduce:1. Open the user’s attached “InspectorBug” project2. Switch the Inspector mode to “Debug”3. Select the “New Materia... Read more
UI Document child GameObjects disappear from Hierarchy after exiting Pla...
Reproduction steps:1. Create a new project and make sure new Hierarchy window is enabled2. Enable Hierarchy Integration in Project S... Read more
VisualElements change scaling when mouse moves over UI Builder window on...
Setup: to reproduce the bug, 2 displays are needed with different DPI. This can be done by having different DPI (scale settings (on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other