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Fixed
Fixed in 6000.0.3f1
Votes
0
Found in
6000.0.0b15
Issue ID
UUM-69664
Regression
No
The UI Toolkit renders UI elements incorrectly when using a linear colour space within the built Player
Reproduction steps:
1. Open the attached project “ReproProject”
2. Dock the UI Builder Window (navigate to Window > UI Toolkit > UI Builder)
3. Build the project
4. Contrast the UI appearance between the Player and the UI Builder Window/Game View
Expected result: The UI is rendered with low contrast
Actual result: The UI rendered appears brighter
Reproducible with: 2021.3.37f1, 2022.3.25f1, 2023.2.19f1, 6000.0.0b15
Reproduced on: Windows 11 23H2 (22631.3007), macOS 14.3.1 23D60 Darwin 23.3.0 (user’s)
Not reproduced on: No other environment tested
Note: Also, reproducible on Android
Slack thread:
[https://unity.slack.com/archives/C3414V4UV/p1711991251628809]
Comments (2)
-
Lunte
Oct 18, 2024 14:10
nvm i think i found out just rendered it to rt in the panelsettings and put that on a rawimage
-
Lunte
Oct 18, 2024 13:52
how do you do this workaround? any tutorials or post about this?
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Resolution Note (fix version 6000.0.3f1):
A workaround has been implemented that will allow the UI to be rendered in gamma color space to a UNORM render texture.