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Issues with the Transform UI in the builder
There are a couple of issues raised by users after their first use of the UI of Transform in the UI Builder. 1 - A couple of alignme... Read more
[UI Builder] There are duplicate Matching Selectors under the StyleSheet...
How to reproduce: 1. Create a new Unity project 2. Click Window > UI Toolkit > UI Builder 3. Add a Radio Button 4. In the Inspector ... Read more
Tooltips are not displayed when hovering over labels in the UI Builder w...
How to reproduce: 1. Open the attached '1346433.zip' project 2. In the Project window double-click on the Test Asset 3. In the Hiera... Read more
Progress Bar doesn't get updated in the UI Builder Viewport when modifyi...
How to reproduce: 1. Open the user's attached "New Unity Project (1).zip" project 2. Open the "NewUXMLTemplate.uxml" in UI Builder 3... Read more
The .uxml and all open .uss files get marked as dirty after modifying on...
How to reproduce: 1. Open the attached '1355591.zip' project 2. In the Project window double-click on the Test Asset 3. In the UI Bu... Read more
[UI Builder] @import is stripped from the associated .uss file when savi...
How to reproduce: 1. Open the attached "case_1404986" project 2. Open the "Assets -> CardCreator -> cardCreatorV2.5" Visual Tree Ass... Read more
UI Builder breaks cursor's parameters in the .uss file when changing .us...
How to reproduce: 1. Open user's provided project "UI Tookit theme bug.zip" 2. Open "SampleScene" Scene 3. Open the theme1.uss file ... Read more
Progress Bar's Low and High value are not accessible through script
How to reproduce: 1. Open the attached "LowHighValues.zip" project 2. Open the "ui.cs" script 3. Write "bar.lowValue" or "bar.highVa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Filters dropdown: Window doesn't rescale on items collapse
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
- The property of a component becomes read-only when it is bound to "PropertyStreamHandle"
- Physics.Raycast does not work when used on the whole model