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[UI Builder] ProgressBar Title field isn't updated when setting the valu...
How to reproduce:1. Open a new Unity project2. Open a new UI Document in the UI Builder3. Add and select a new ProgressBar Control t... Read more
Issues with the Transform UI in the builder
There are a couple of issues raised by users after their first use of the UI of Transform in the UI Builder.1 - A couple of alignmen... Read more
The "Add Class" creation Dialog does not focus it's Name Text Field when...
Steps to reproduce: Open any Project Create a UIDocument Asset in the Project Browser and open it in UI Builder In the Inspector add... Read more
UXML elements visually stretch when dragging an element along other elem...
Reproduction steps:1. Open the attached “IN-109924.zip” project2. From the Project Window, open the “RecipeTest.uxml” in UI Builder3... Read more
Rendering artifacts visible in Viewport when Label text is bold with Sha...
Steps to reproduce:1. Open the provided project “TextRenderingIssue.zip” from Google Drive link2. Observe the “Label” element in UI ... Read more
Unable to add elements in UI Builder when searching in UI Builder Hierarchy
Steps to reproduce: Create and open a new project Create and open a new UI Document Search for anything in the UI Builder's Hierarch... Read more
Text Field’s Scroller disappears in the UI Builder window when setting “...
How to reproduce:1. Open the user’s attached “uiBuggyBoo.zip” project2. In the UI Builder window select the “TextField” control3. In... Read more
“NullReferenceException” error is thrown in the Console when extracting ...
Steps to reproduce:1. Create new Unity project2. Open UI Builder window3. Add Visual Element in Hierarchy window4. Add a float Varia... Read more
UI Builder: "Select RenderTexture" title needs small update as it misses...
Steps to reproduce: Create a project Window->UI Toolkit->UI Builder Go to the "Controls" window and find "Button" Double-click... Read more
Progress Bar's Low and High value are not accessible through script
How to reproduce:1. Open the attached "LowHighValues.zip" project2. Open the "ui.cs" script3. Write "bar.lowValue" or "bar.highValue... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- APV data is sometimes incorrectly loaded from multiple baking sets when loading a scene
- GC Alloc spikes occur when calling UnityEngine.Resolution and UnityEngine.RefreshRate with Equals() and GetHashCode()
- Type error is thrown when a new ComputeShader is instantiated after destroying previous ComputeShader
- APV data becomes incorrect when reselecting the currently active Baking Set
- Launch screen image exceeds the screen bounds on IPad when building for iOS