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UI Builder Material properties can be added multiple times redundantly w...
Steps to reproduce: Create a new project using Universal 3D template Go to Assets > Create > Shader Graph > URP > UI Sha... Read more
[UI Toolkit] The input element jumps into second line after changing the...
How to reproduce:1. Open the attached project2. Open UI Document located in Assets -> UI Toolkit -> "interface"3. Select Input... Read more
Issues with the Transform UI in the builder
There are a couple of issues raised by users after their first use of the UI of Transform in the UI Builder.1 - A couple of alignmen... Read more
UIBuilder: Add missing support for RenderTexture to the Style Inspector
Jira issue: https://jira.unity3d.com/browse/UIT-1330 Read more
[UI Builder] Some BuilderInspector Attributes are not reset when using '...
!https://fogbugz.unity3d.com/default.asp?pg=pgDownload&pgType=pgDBAttachment&ixAttachment=423585&sFileName=unsetbuilderi... Read more
[UI Builder] Unable to rename Stylesheet selector using the context menu...
-Unable to rename Stylesheet selector using the context menu option.-Workaround: Rename it from the Inspector. Steps to repro:1. Cre... Read more
[UI Builder] UXML and USS files can't be opened through Code Preview pan...
How to reproduce:1. Open project "1405443.zip"2. Go to "Unity > Preferences > External tools" and select Visual Studio Code as... Read more
[UI Builder] Assertion failed error thrown on selecting uXML file in Pro...
Assertion failed exception is thrown on selecting uXML file in Project window when it is opened & selected in UI Builder. Steps ... Read more
[UI Tools] Lists in the Inspector window are re-expanded when de-selecti...
How to reproduce:1. Open the user attached "Inspector Automatically Expands.zip" project2. Select the "Character" GameObject3. Colla... Read more
Progress Bar's Low and High value are not accessible through script
How to reproduce:1. Open the attached "LowHighValues.zip" project2. Open the "ui.cs" script3. Write "bar.lowValue" or "bar.highValue... Read more
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