Search Issue Tracker

All Issues
  • All Issues
  • Unity
  • Package: 2D Animation
  • Package: 2D Animation Bugs
  • Package: 2D Animations
  • Package: 2D Aseprite Importer
  • Package: 2D Bugs
  • Package: 2D Common
  • Package: 2D Entities
  • Package: 2D Inverse Kinematics
  • Package: 2D Pixel Perfect
  • Package: 2D PSD Importer
  • Package: 2D Render Pipeline
  • Package: 2D Sprite
  • Package: 2D Sprite Library
  • Package: 2D Sprite Shape
  • Package: 2D Template
  • Package: 2D Tilemap
  • Package: 2D Tilemap Extras
  • Package: 2D Triangle
  • Package: 2D Universal Render Pipeline
  • Package: 3D Template
  • Package: 3D Template with Extras
  • Package: Adaptive Performance
  • Package: Adaptive Performance - Bugs
  • Package: Addressables
  • Package: Ads
  • Package: AI Assistant
  • Package: AI Navigation
  • Package: AI Navigation - Bugs
  • Package: AI Planner
  • Package: Alembic
  • Package: Alembic Importer
  • Package: Analytics
  • Package: Android Logcat
  • Package: Android Notifications
  • Package: Android XR
  • Package: ANIM - Kinematica
  • Package: Animation (DOTS package)
  • Package: Animation C# Jobs Samples
  • Package: Animation Rigging
  • Package: Animation Rigging - Bugs
  • Package: App UI
  • Package: AR Foundation
  • Package: AR Template
  • Package: ARCore
  • Package: ARExtensions
  • Package: ARFoundation
  • Package: ARKit
  • Package: ARSubsystems
  • Package: Asset Bundles Browser
  • Package: AssetBundle - GraphTool
  • Package: Barracuda
  • Package: Bolt
  • Package: Boss Room Sample
  • Package: Build Pipeline - Addressables
  • Package: Burst
  • Package: C# Incremental Compiler
  • Package: Camera and tracking
  • Package: Cinemachine
  • Package: Cinemachine Classic
  • Package: Code Coverage
  • Package: Code Coverage package
  • Package: Collab Proxy
  • Package: Collab UI
  • Package: Competitive Action Multiplayer Template
  • Package: Content Build & Load
  • Package: Content Build Including SBP
  • Package: Daydream Android
  • Package: Dedicated Server
  • Package: DeLightingTool
  • Package: Device Simulator
  • Package: DOTS Editor
  • Package: DOTS Entities Graphics
  • Package: DOTS Hybrid Renderer
  • Package: DOTS VS
  • Package: DS - NUnit
  • Package: DS - Unity Test Framework
  • Package: Editor VR
  • Package: Entities
  • Package: Entities Graphics
  • Package: Entities Graphics (Hybrid Renderer)
  • Package: Entity Component System - Bugs
  • Package: Entity Component System (ECS)
  • Package: Environment
  • Package: Environment Bugs
  • Package: FBX Exporter
  • Package: FBX SDK
  • Package: Forma
  • Package: Game Core
  • Package: Game Foundation
  • Package: Google Daydream iOS
  • Package: Google XR Plugin
  • Package: Graph Tools Foundation
  • Package: GraphView
  • Package: Hadron - Barracuda
  • Package: Havok Physics for Unity
  • Package: Hub
  • Package: HUBX
  • Package: Immediate Window
  • Package: Incremental Compiler
  • Package: Input System
  • Package: Jira Sync Test
  • Package: Kinematica
  • Package: Labs - Barracuda
  • Package: Live Capture
  • Package: Localization
  • Package: Localization Package
  • Package: Magic Leap XR Plugin
  • Package: MARS
  • Package: MARS - Companion Core
  • Package: Memory Profiler
  • Package: Memory Profiler Package
  • Package: Meta
  • Package: Microsoft GDK
  • Package: Mixed Reality Template
  • Package: ML Agents
  • Package: ML-Agents
  • Package: Mobile AR Template
  • Package: Mobile Notifications
  • Package: Mobile Notifications (verified)
  • Package: MockHMD XR Plugin
  • Package: Mono Cecil
  • Package: Motion
  • Package: MR Multiplayer Tabletop Template
  • Package: MTT Netcode GO Bugs
  • Package: MTT Netcode SDK
  • Package: MTT Tools
  • Package: MTT Tools Bugs
  • Package: Multiplay
  • Package: Multiplayer Center
  • Package: Multiplayer hlapi
  • Package: Multiplayer Netcode for GameObjects
  • Package: Multiplayer Play Mode
  • Package: Multiplayer Samples
  • Package: Multiplayer Services
  • Package: Multiplayer Tools
  • Package: Muse Chat
  • Package: Muse Common Library
  • Package: Muse Sprite
  • Package: Muse Sprite Tool
  • Package: NavMesh
  • Package: Netcode Tools Bugs
  • Package: New Input System Bugs
  • Package: Nuget Shouldly
  • Package: NUnit
  • Package: Oculus Android
  • Package: Oculus Standalone
  • Package: Oculus XR Plugin
  • Package: OpenVR
  • Package: OpenXR Plugin
  • Package: PAC_TEST
  • Package: Package Manager UI
  • Package: Package Validation Suite
  • Package: Performance Test Framework
  • Package: Plastic SCM
  • Package: Polybrush
  • Package: Polybrush - Bugs
  • Package: PolySpatial
  • Package: PolySpatial - Bugs
  • Package: PolySpatial visionOS
  • Package: Post Processing
  • Package: PostProcessing
  • Package: Probuilder
  • Package: Probuilder - Bugs
  • Package: Procedural Graph
  • Package: Profile Analyzer
  • Package: Profiler - Bugs
  • Package: Progrids
  • Package: Project Auditor
  • Package: Properties
  • Package: Purchasing
  • Package: Python
  • Package: Python for Unity
  • Package: Quick Search
  • Package: Quick Search - Bugs
  • Package: Recorder
  • Package: Remote Config
  • Package: Remote Settings
  • Package: Rider
  • Package: Scriptable Build Pipeline
  • Package: Scriptable BuildPipeline
  • Package: Scriptable Render Pipeline Core
  • Package: Scriptable Render Pipeline HD
  • Package: Scriptable Render Pipeline Lightweight
  • Package: Scriptable Render Pipeline Universal
  • Package: Searcher
  • Package: Sentis
  • Package: Sequences
  • Package: Settings Manager
  • Package: Shader Graph
  • Package: Spline - Bugs
  • Package: Splines
  • Package: SRP HD Template
  • Package: SRP Lightweight Template
  • Package: SRP Lightweight VR Template
  • Package: Standard Assets
  • Package: System Metrics Mali
  • Package: Template Project
  • Package: Terrain Tools
  • Package: Terrain Tools Bugs - AT&T
  • Package: Test Runner
  • Package: Test-Framework
  • Package: TextMeshPro
  • Package: TextMeshPro - Bugs
  • Package: Timeline
  • Package: Timeline - Bugs
  • Package: Tiny Editor
  • Package: Toolchain Linux x64
  • Package: Toolchain Win Linux x64
  • Package: Tutorial Authoring Tools
  • Package: Tutorial Framework
  • Package: UDP
  • Package: UGS Authentication
  • Package: UGS Deployment
  • Package: UGS Relay
  • Package: UGS-Wire
  • Package: UGUI
  • Package: UI Builder
  • Package: UI Toolkit
  • Package: UIElements
  • Package: UIElementsDebugger
  • Package: Unity Behavior
  • Package: Unity Bug Reporter for Multiplayer Play Mode
  • Package: Unity Bug Reporter for Netcode for Entities
  • Package: Unity Denoising
  • Package: Unity Distribution Portal
  • Package: Unity Jobs System
  • Package: Unity Logging
  • Package: Unity Mathematics
  • Package: Unity Motion - Bugs
  • Package: Unity Native Collections
  • Package: Unity Netcode
  • Package: Unity Physics
  • Package: Unity Platforms
  • Package: Unity Render Streaming
  • Package: Unity Toon Shader
  • Package: Unity Transport
  • Package: Unity Transport Package
  • Package: Unity.Mathematics
  • Package: USD
  • Package: USD Experimental Package
  • Package: USD Exporter
  • Package: USD Legacy
  • Package: Vector Graphics
  • Package: Vector Graphics - Bugs
  • Package: Version Control
  • Package: Version Control - Bugs
  • Package: VisionOS MR Bugs
  • Package: VisionOS XR Plugin
  • Package: Visual Compositor
  • Package: Visual Effect Graph
  • Package: Visual Scripting
  • Package: Visual Scripting Bugs
  • Package: Visual Studio
  • Package: VR Multiplayer Template
  • Package: VR Template
  • Package: VS Code
  • Package: VSCode
  • Package: Web Stripping Tool
  • Package: WebGL Publisher
  • Package: WebRTC
  • Package: WebRTC - Render Streaming
  • Package: Windows XR Plugin
  • Package: WindowsMR
  • Package: XR - AR Companion Core
  • Package: XR - AR Foundation Bugs
  • Package: XR - ARFoundation - ARCore Bugs
  • Package: XR - ARFoundation - ARKit
  • Package: XR - ARFoundation - ARKit Bugs
  • Package: XR - Hands Bugs
  • Package: XR - Interaction Toolkit
  • Package: XR - Legacy Input Helpers
  • Package: XR - Magicleap XR Plugin Bugs
  • Package: XR - Management Bugs
  • Package: XR - MARS
  • Package: XR - MR Template
  • Package: XR - Oculus XR Plugin Bugs
  • Package: XR - OpenXR Plugin Bugs
  • Package: XR - VisionOS XR Plugin Bugs
  • Package: XR - VR Template
  • Package: XR - WindowsMR Bugs
  • Package: XR - XR Management Bugs
  • Package: XR Composition Layers
  • Package: XR Core Utilities
  • Package: XR Extensions
  • Package: XR Hands
  • Package: XR Interaction
  • Package: XR Interaction Toolkit
  • Package: XR Legacy Input Helpers
  • Package: XR Management
  • Package: XR Subsystem Registration
  • Package: XR VR Template
All Versions
  • All Versions
All States
  • All States
  • Active
  • Fixed
  • Postponed
  • Duplicate
  • Not Reproducible
  • Won't Fix
  • By Design
  • Fix In Review
  • In Progress
  • Feature Request
  • Third Party Issue
UI
  • All Categories
  • --
  • 2D
  • 360VR
  • 3DS
  • Accelerator
  • AdaptivePerformance
  • AdaptivePerformance.Samsung.Android
  • Addressable Assets
  • Ads
  • Affects Version
  • AI
  • AI Navigation
  • Analytics
  • Android
  • Animation
  • Animation Window
  • AR Foundation
  • ARFoundation
  • Asset - Database
  • Asset - Importers
  • Asset and Scene Management
  • Asset Bundles
  • Asset Import
  • Asset Import Pipeline
  • Asset Importers
  • Asset Loading
  • Asset Store Tools
  • Asset-Database
  • Asset-Importers
  • Assets Management
  • Audio
  • Audio Authoring
  • Blackberry
  • Bolt
  • Bugreporter
  • Build
  • Build Pipeline
  • Build Systems
  • Burst
  • Camera
  • ChromeOS
  • Cinemachine
  • Cloth
  • Cloud Diagnostics
  • CloudData
  • Code Coverage
  • CodeEditors
  • Collab
  • com.unity.logging
  • com.unity.multiplayer.playmode
  • Component x
  • Component y
  • Connect
  • Content
  • Content Build
  • Content Update
  • Contextual Menu
  • Core
  • Crash - Undefined
  • Culling
  • Customer QA Onboarding
  • Debug Mode
  • Dedicated Server
  • Deployment Management
  • Determinism
  • Developer Analytics
  • Device Resources
  • Device Simulator
  • Diagnostic Tools
  • Director
  • DirectX
  • DirectX11
  • DirectX12
  • Docs - Infrastructure
  • Docs - Manual
  • Docs - Scripting Reference
  • Docs - User Suggestions
  • Documentation
  • DOTS
  • Dynamic Resolution
  • Editor
  • Editor - Functionality
  • Editor - Other
  • Editor UI
  • Editor Window Management
  • Enlighten
  • Exporter
  • Facebook Gameroom
  • Film/TV
  • Flash
  • FrameDebugger
  • Frontend
  • Game Core
  • Game Core Xbox
  • Game Performance Reporting
  • GLES
  • GLES3
  • Global Illumination
  • Graph Tools Foundation
  • Graphics - Analysis Tools
  • Graphics - Cross pipeline
  • Graphics - General
  • Graphics - LowLevel
  • Graphics Device Backends
  • Graphics Device Features
  • Graphview
  • HD RP
  • HDR Support
  • Hosting Services
  • Hub
  • Hybrid Renderer
  • I/O - Recorder
  • IAP
  • IL2CPP
  • Image Effects
  • IMGUI
  • IMGUI Controls
  • IMGUI Framework
  • Importer
  • Input
  • Inspector
  • Inspector Framework
  • Inspector Functionality
  • Installer
  • iOS
  • Kernel
  • Launcher
  • Layers
  • LayerStackUI
  • Legacy Post Processing
  • License
  • Lightmapping
  • Linux
  • Localization
  • LW RP
  • MacOS
  • MagicLeap
  • Menu Management
  • Merge
  • Mesh
  • Mesh Renderer
  • Metal
  • Metro
  • Misc
  • Mobile
  • Mobile Graphics
  • Mobile Rendering
  • Module Manager
  • Mono
  • MonoDevelop
  • MPPM
  • NaCl
  • Native Window Management
  • Networking
  • NGO
  • Nintendo Switch
  • Oculus
  • OpenGL
  • OpenXR
  • Operate Solutions
  • Optimization
  • OSX
  • PAC TEST COMPONENT
  • Package
  • Packages
  • Packman
  • Performance
  • Performance Reporting Service
  • Performance Test Framework
  • Physics
  • Physics2D
  • PhysX Integration
  • Plastic
  • Platform Audio
  • Platform Package Support
  • Polybrush
  • Post Processing
  • Probuilder
  • Profiling
  • Progress Window
  • Progressive Lightmapper
  • Progrids
  • Project Browser
  • Project Browser/Hierarchy
  • PS4
  • PS5
  • QoL
  • Quality of Life
  • Quick Search
  • Recorder
  • Render State
  • Rendering - Other
  • RP Foundation
  • RP Workflow
  • Runtime
  • Samsung TV
  • Scene Hierarchy
  • Scene Management
  • Scene Template
  • Scene Tooling
  • Scene/Game View
  • Screen Capture
  • Screen Management
  • Scriptable Build Pipeline
  • Scripting
  • Scripting Buildtime
  • Scripting Runtime
  • Search
  • Sequences Window
  • Serialization
  • Settings Manager
  • Settings Window
  • Shader System
  • ShaderGraph
  • Shaders
  • Shaders (Legacy)
  • Shaders (Standard)
  • Shadows/Lights
  • Shortcut Management
  • Shuriken
  • Simulation
  • Solver
  • Speedtree Integration
  • Splines
  • Sprite Atlas
  • Stability
  • Stadia
  • Standard Assets
  • Stereo Rendering
  • Substances
  • Support
  • Synchronous
  • Templates
  • Terrain
  • Test Platform
  • Text
  • Texture
  • Themes
  • Timeline
  • Tiny
  • Tizen
  • Toolkit Pod
  • Troubleshooter
  • tvOS
  • UDP
  • uGUI
  • UI
  • UI Builder
  • UI Elements
  • UI Toolkit
  • UI Toolkit Controls
  • UI Toolkit Dev Tools
  • UI Toolkit Framework
  • Unity Ads
  • Unity Connect
  • Unity Test Framework
  • Unity Test Runner
  • Universal RP
  • Universal Windows Platform
  • Unusable Trash
  • URP Editor
  • URP Features
  • Usability
  • UsdSkel
  • User Support
  • UTF
  • Utils
  • UTP
  • UTP - com.unity.transport
  • Version Control
  • Video
  • Virtual Texturing
  • Visual Effects
  • Visual Effects - Legacy
  • Visual Scripting
  • Vita
  • VR
  • Vulkan
  • Web Platform
  • WebGL
  • Webplayer
  • WebRequest
  • Wii-U
  • Window management
  • Windows
  • Windows Mixed Reality
  • Windows Standalone
  • Windows Store Apps
  • Workflow
  • Workflows
  • Workspace
  • WP8
  • WP8.1
  • Xbox
  • Xbox One
  • XR
  • XR Interaction Toolkit
  • XR SDK
  • XR SRP
Most Activity
  • Most Activity
  • Most Voted
  • Most Recent
0
votes
Fixed

uGUI objects with non-center anchor point are instantiated with wrong of...

UI

-

Apr 29, 2014

-

Version/s: 4.6.0b8

Steps to reproduce: 1. Open the attached project and the scene "canvas_bug" 2. Press play 3. Observe, that instantiated uGUI object ... Read more

0
votes
Not Reproducible

Value changes are getting called on initialisation

UI

-

Mar 04, 2014

-

Version/s:

Noticed that 'On Value Changed' is getting called on scene initialisation twice even though no value has been changed by a user. I'v... Read more

0
votes
Fixed

uGUI doesn't work in flash build

UI

-

Jun 25, 2014

-

Version/s: 4.6.0b10

Steps to repro: 1. Open the attached project 2. Build to flash 3. Observe that uGUI in flash build is not working Read more

0
votes
Fixed

Sliced sprite not working with borders correctly

UI

-

Mar 04, 2014

-

Version/s: 4.6.0b3

To reproduce: 1. Open attached project 2. Open scene "UISlicedSprite" 3. Notice the image in the scene - it's not stretching like it... Read more

0
votes
Not Reproducible

Reversing text wrapmode to wrap from ResizeBounds appears to have no effect

UI

-

Apr 29, 2014

-

Version/s: 4.6.0b8

1. create text in scene 2. Observe how the text bounds are larger than the text "New Text" 3. in inspector go to wrap made and set t... Read more

0
votes
Fixed

Hitting enter when selecting input field also causes 'next line'

UI

-

May 23, 2014

-

Version/s: 4.6.0b8

1. open and play widget scene 2. navigate, via keyboard arrows, to the input field and hit enter 3. observe how the carret will begi... Read more

0
votes
Fixed

-e Editor hangs when script that manipulates anchors is used

UI

-

Apr 18, 2014

-

Version/s: 4.6.0b8

To reproduce: 1. Open attached project 2. Open crash=repro scene 3. Find the 'Letterboxer' object in the scene 4. Add the 'Preserve... Read more

0
votes
Fixed

NullReferenceException when adding Scroll Rect Component

UI

-

Jul 31, 2014

-

Version/s: 4.6.0b15

Steps to reproduce : - create a new project - create a canvas and an empty game object - add the Scroll Rect Component to the game ... Read more

0
votes
Fixed

Cannot call set_Enabled from UnityEvent in the inspector

UI

-

Apr 19, 2014

-

Version/s: 4.6.0b8

To reproduce: 1. Create a uGUI button 2. Create a new On Click event 3. Set the camera as the object 4. Select the functions > Behav... Read more

0
votes
Not Reproducible

Scene has way to many draw calls

UI

-

Apr 22, 2014

-

Version/s: 4.6.0b8

To reproduce: 1. Open the attached project 2. Play the "Assets/UI/Examples/Scenes/Layout Groups" scene 3. In the game window, click ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.