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Input field cursor appears at the beginning of text on Windows phone 8
To reproduce:1. Create an input field2. Build & run for WP83. Tap the input field, enter some text4. Deselect the input field5. ... Read more
ScrollRect vibrates with small, world space UIs
Reproduction steps: 1. Open attached "scrollrect_repro" Unity project.2. Open and play "ScrollRect-UnitysVersion" scene.3. Press the... Read more
UI ScrollRect: MissingReferenceException errors when building project
To reproduce:1. Open attached project2. Open Main Menu scene3. Build project for Web Player or PC Standalone4. Notice errors thrown ... Read more
Canvas Group alpha remains even after removing component
To reproduce:1. Open attached project2. Open test scene3. Select GameObject in Hierarchy4. Notice that alpha on Canvas Group is set ... Read more
Disabled input field crashes Unity when playing
To reproduce this bug: 1. Create a new project2. Create an input field3. Play4. Stop5. Disable input field in the hierarchy6. Press ... Read more
[Dropdown][Standalone] Country list does not appear in build
How to reproduce:1. Open the attached project2. Open and play the "PlayThis" scene3. Notice the dropdown getting filled with the lis... Read more
After deletion of UI Dropdown element NullReferenceException: (null) is...
To reproduce: 1.Create new Unit project.2.Create Dropdown UI element.3.Change it's Image component's Source image property from UISp... Read more
Unexpected scaling of dynamically instantiated ui prefab
To reproduce:1. Open attached project2. Open test scene3. Press play4. Enable PrefabContainerDisabled5. Both PrefabContainerDisabled... Read more
When only having UI Panel in the scene, EventSystem.Update() allocates 3...
To reproduce this issue: 1. Create a new project2. Add UI Panel to scene ( Create->UI->Panel)3. Play the scene4. Open profiler... Read more
Cannot add Reference Resolution Component ot the Canvas
Steps to reproduce : - create a new project- create a Canvas- add the Reference Resolution component and notice it's not added *Note... Read more
All about bugs
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