Search Issue Tracker

2
votes
Not Reproducible

DivideByZeroException: Division by zero error when changing the Constrai...

UI

-

Nov 04, 2014

-

Version/s: 4.6.0f1

Steps to reproduce : - create a canvas - add a new game object - add the Grid Layout Group component - parent a few UI elements to... Read more

9
votes
By Design

Mask component places UI elements behind world objects on RenderMode.Ove...

UI

-

Oct 24, 2014

-

Version/s: 4.6.0b20

To reproduce: 1. Open attached project 2. Open test scene 3. Open MaskBug scene 4. Press Play 5. Notice that the buttons that have ... Read more

0
votes
Fixed

After playing and stopping animation in the animation window the driven ...

UI

-

Oct 22, 2014

-

Version/s: 4.6.0b21

To reproduce this bug: 1. Open the attached project 2. Open 'TestScene' 3. Open Animation window 4. Select 'Logo' ( Canvas->Scene) ... Read more

0
votes
Fixed

UI: Script,using IDragHandler does not behave correctly when having a Sc...

UI

-

Oct 21, 2014

-

Version/s: 4.6.0b20

To reproduce this issue: 1. Open UI_Example_Project 2. Open Drag&Drop scene 3. Select 'Panel A' in the hierarchy 4. Add 'Scroll Re... Read more

0
votes
Fixed

Filling a uGUI text box in the editor causes the cursor to start twitchi...

UI

-

Oct 27, 2014

-

Version/s: 4.6.0b21

To reproduce: 1. Open attached project. It is the uGUI sample project 2. Open scene "Input Standalone" 3. Enter play mode 4. Select ... Read more

0
votes
Fixed

Source image doesn't render correctly when sprite is set to 1 unit per p...

UI

-

Oct 28, 2014

-

Version/s: 4.6.0b21

To reproduce: 1. Open attached project 2. Open Scene 1 3. Notice that Source Image of UI Button doesn't render correctly Read more

0
votes
Fixed

Disabled InputField is blocking Click-events for underlying active input...

UI

-

Oct 29, 2014

-

Version/s: 4.6.0b21

Deactivated InputField is blocking Click-events for underlying active inputFields when the textinput.value of the inactive one has b... Read more

0
votes
Fixed

[InputField] Disabling InputField's gameobject does not disable the caret

UI

-

Dec 19, 2014

-

Version/s: 4.6.0p1

Steps to reproduce this issue: 1. Create a new project 2. Create a new Input Field ( Create -> UI -> Input Field ) 3. Play the scen... Read more

2
votes
Won't Fix

Checking/unchecking the "Use Direct3D 11" checkbox changes Canvas position

UI

-

Oct 31, 2014

-

Version/s: 4.6.0b21

To reproduce: 1. Open attached project 2. Open test scene 3. Check/Uncheck "Use Direct3D 11" checkbox in Standalone build settings (... Read more

1
votes
Fixed

Scroll rect scrolls automatically after disabling/enabling parent object

UI

-

Oct 31, 2014

-

Version/s: 4.6.0b21

To reproduce: 1. Open attached project 2. Open MainScene 3. Press Play 4. Press Disable Parent button 5. Click Enable Parent button... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.