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After playing and stopping animation in the animation window the driven ...
To reproduce this bug: 1. Open the attached project 2. Open 'TestScene' 3. Open Animation window 4. Select 'Logo' ( Canvas->Scene) ... Read more
'Toggle is not part of ToggleGroup..' exception is thrown even though t...
To reproduce this bug: 1. Import the attached package 2. Open 'main2' scene 3. In the hierarchy select 'MusicOff' toggle ( OptionsU... Read more
Hierarchy filter t:Button does not work
To Reproduce: 1. Open scene 'test' or any other scene with gameObjects which have Button components. 2. Type t:Button in hierarchy... Read more
Toggle is not aligned in a Horizontal Layout and overlaps other elements...
Steps to reproduce : - create a new project - create a Canvas and an Empty Game Object - add the Horizontal Layout to the game obj... Read more
Setting "interactable" property in script has opposite results
To reproduce this bug: 1.Open the attached project 2.Open "Scene". 3.In the Hierarchy, select the "Button" object. 4.Make sure you ... Read more
Adding a Layout Group component and then 'Undo'ing' removes the componen...
To reproduce this bug: 1. Open new project 2. Create 'Text' UI object 3. Duplicate it 4. Add 'Horizontal Layout Group' to the Canva... Read more
Child of instantiated uGUI object is in other position than it should be
1. Open attached project 2. Add "GameObject" to hierarchy 3. Press play 4. Title and text in object will be in other positions than ... Read more
Mask component places UI elements behind world objects on RenderMode.Ove...
To reproduce: 1. Open attached project 2. Open test scene 3. Open MaskBug scene 4. Press Play 5. Notice that the buttons that have ... Read more
NullReferenceException when adding a "Selectable" component
Steps to reproduce : - create a new project - create a new canvas - add an empty game object to the canvas - add the "Selectable" c... Read more
Unity 4.6 UI Fonts are blurry in DX9
To reproduce: 1. Open attached project 2. Open Font Test scene 3. Notice that text is nice and clean 4. Switch to DX9 (Edit -> Proj... Read more
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