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Rearranging lots of panels causes performance issues when CanvasGroup is...
Steps to reproduce: 1. Download and open the attached project 2. Enter Play Mode Result: huge performance drop due to rearranging p... Read more
A value of Fill Origin setting of UI images becomes the same, after the ...
Reproduction steps: 1. Open the attached project "case868631_test"; 2. Open the scene "test"; 3. Observe the Fill Origin values of t... Read more
When playing the scene sprites gets garbled in Canvas Renderer when text...
How to reproduce: o the run the project: 1. Open the test project 2. Change the target platform to Android a. Se... Read more
Scroll Rect is clamping Canvas outside of the content
How to reproduce: 1. Open the attached "ScrollRectBug" project 2. Open the "Game" scene and play it, notice that the Scroll Rect ... Read more
UI on Android device has very poor performance compared to previous vers...
Reproduction steps: 1) Open user's attached project 2) Build and run on any android device -- Notice that screen updates at 24-25 fp... Read more
UI elements inside Viewport aren't in the right position on Build
How to reproduce: 1. Open attached project "868767.zip" 2. Open "test" scene 3. Enter play mode and observe Game view 4. Exit play ... Read more
Canvas position update lag by one frame in Camera render mode when Canva...
How to reproduce: 1. Open attached project and "UI lagging one frame" scene 2. Enter play mode 3. Button "Root as parent (one frame... Read more
Content of nested Canvas is rendered at wrong position after pressing play
How to reproduce: 1. Open the attached "WrongPositionBug" project 2. Open the "test" scene and press play 3. Go to the scene view, ... Read more
Inactive areas when using 2D physics raycaster when having canvas and sp...
Reproduction steps: 1. Open project attached (Unity3dRaycasterBug.zip). 2. Open scene "RaycasterBug". 3. In Hierarchy select EventSy... Read more
PointerEventData.pointEnter is always null when Cursor.lockState = Curso...
Steps to reproduce: 1. Open attached project 2. Open "_root" scene 3. Enter play mode 4. Click on Game View and hover over the Butto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assertion error "(dx - width < padding) || (dy - height < padding)" when using Pack Preview
- [Memory Profiler] The EntryType.NativeAllocationSites_MemoryLabelIndex of snapshots only reports -1 or 0 instead of the MemLabel used for allocations made from any call site.
- [Vulkan] Artifacts appear in the Player when using Screen Space shadows with orthographic camera
- Errors OnGUIDepth changed & GUIUtility:ProcessEvent when opening Textures with Third Party App
- Window preview appears on a different monitor when undocking and dragging a window with a high-resolution monitor set up on the right and a low-resolution monitor on the left.