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Width and Height values of the canvas “Rect Transform” are 0 in the Play...
How to reproduce:1. Build And Run the user’s attached “RTBug2.zip” project2. Open the “Player.log” file and observe the logs Expecte... Read more
TextMeshPro just one line is allowed in the Input Field if the Line Limi...
How to reproduce:1. Open the user’s attached “IN-61685_MultiLineBugReportProject.zip” project2. Enter Play Mode3. In the top Input F... Read more
“Renderer.sortingLayer”, “Renderer.sortingLayerID” and “Renderer.sorting...
How to reproduce:1. Open the user’s attached “CanvasTest.zip” project2. Open “TestPrefab” Prefab in the prefab mode3. In the Inspect... Read more
PointerEventData.clickCount value is always 1 less than it should be in ...
Reproduction steps:1. Open the attached “repro_IN-72839“ project2. Open the “/Assets/Scenes/SampleScene.unity“3. Enter the Play Mode... Read more
RectangleContainsScreenPoint returns false for some points even when the...
Reproduction steps:1. Open the attached "New Unity Project" project2. Open the "Assets/main" scene3. Enter the Play Mode4. Observe t... Read more
MeshRenderer.sortingLayerID cannot be changed when change is being done ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Build and Run the Project4... Read more
Polygons are created on the opposite side of the Sprite when the Sprite ...
How to reproduce:1. Open the “IN-75232_repro“ project2. Open the “SampleScene“3. Change the Orientation to Front Expected result: Th... Read more
The UI is not visible when resizing out of focus built Player window wit...
Reproduction steps:1. Open the “ReproProject“ project2. Build and run (File > Build And Run)3. Open File Explorer4. Resize the Pl... Read more
Dynamic text is rendered in the background when it is inside the <font> tag
How to reproduce:1. Open the “TextMeshPro - Debug.zip“ project2. Navigate to File → Build and Run3. Observe the green text Expected ... Read more
OnPointerExit and OnPointerEnter is mistakenly called when an overlappin...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. In the G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS