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Lightmaps broken in additive scene setups when Static Batching is enabled
Steps to reproduce: 1. Download the attached project and open AdditiveLighting_00_Master scene (Assets > Multi-Scene Tutorial > Sce... Read more
Default Presets disappears from the drop-down menu in Preset Managers wh...
Default Presets disappears from the drop-down menu in Preset Managers when resetting from Unified Player Settings. Steps to repro: ... Read more
Unity fails to load with error "get_skinIndex is not allowed to be calle...
I upgraded a project from 2017.1 to 2018.3.a6. The project loads fine but I'm unable to click any game object in the hierarchy. If I... Read more
[MacOS] "Unloading broken assembly..." errors with specific dll.
Reproduction steps: 1. Open "AWS Gamelift Starter Kit 35.zip" project Expected Result: No Assembly errors appear Actual Result: "U... Read more
Bolt plugin restarts its Setup Wizard after clicking on Generate Inspectors
How to reproduce: 1. Open User's attached project "Blocky gAME.zip" 2. In the project, open the Bolt Setup Wizard 3. In the Hierarch... Read more
Unity Editor crashed on exit inside CEF
It may not be related, but it happened when I closed Unity Editor after my computer was in sleep mode. The PC was in sleep over the ... Read more
[Editor] Color model text is clipping and overlapping with dropdown arro...
The text in color model dropdown is not completely visible when selected and overlapping with dropdown arrow Steps to Reproduce: 1... Read more
EditorGUI.Popup break and duplicate when they are Multi-Level
How to reproduce: 1. Open the "SampleScene" Scene in the attached "PopupBug.zip" Project 2. Click on the "Example Object" GameObject... Read more
Shader causes infinite "NullReferenceException" errors, even after deletion
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Look at the Console Window Expected Result: No errors appear Actual Resu... Read more
Editor crashes with GetManagerFromContext: pointer to object of manager ...
Steps to reproduce: 1. Download the repro project and open SceneFramework scene 2. Enter the Play mode 3. Once the menu loads, pres... Read more
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