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"Unity SDF" font Asset from TMP Extras is pink
How to reproduce:1. Create a new Unity project2. Go to Window -> Text Mesh Pro -> Import TMP Examples & Extras3. In the Hi... Read more
Memory spike when loading a prefab using TextMeshPro in iOS Player
Steps to reproduce:1. Open the attached project “IN-130195”2. In the Project window, open Scene → “SampleScene”3. Go to File → Build... Read more
Clear Dynamic Data On Build does not clear data after a clean build when...
How to reproduce:1. Open the attached project "IN-130388"2. In the Build Profiles window (File → Build Profiles) select a platform (... Read more
"Line breaking recursion max threshold hit" error when Overflow is set t...
How to reproduce:1. Open the attached “IN-130196” project2. Open the “SampleScene”3. In the Hierarchy, expand the “Canvas” GameObjec... Read more
Dynamic TMP_Font asset shows up as modified in source control when TextM...
How to reproduce:1. Open the attached project “IN-136258”2. In the Unity Version Control window, select “Create workspace” and make ... Read more
A warning is thrown and text Overflow is set to Truncate upon Domain rel...
How to reproduce:1. Open the attached “IN-132620_elipsis_warning” project2. Open the “TestScene” Scene3. In the Hierarchy window sel... Read more
“IndexOutOfRangeException: Index was outside the bounds of the array.” e...
Reproduction steps:1. Create a new project2. Create Text - TextMeshPro GameObject (GameObject > UI (Canvas) > Text - TextMeshP... Read more
TextMeshPro - Text Component with empty string makes Mesh Collider throw.
Reproduction steps:1. Create a new project2. Select any GameObject, click “Add Component” button and select TextMeshPro - Text Compo... Read more
[Windows] “d3d12: Attempting to bind a NULL or empty texture. Perhaps t...
Reproduction steps:1. Create a new project2. Window > TextMeshPro > Import TMP Essential Resources3. Click “Import” button in ... Read more
"Parse Escape Sequence" option is not applied retroactively to existing ...
How to reproduce:1. Open the attached project “IN-135907”2. Open the “SampleScene”3. Observe the text in the Game View4. In the Proj... Read more
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