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0
votes
By Design
[ImageEffects] Tonemapping is active in both Scene and Game views when H...
How to reproduce: 1. Open a new project 2. Import the Effects Standard Asset 3. Create a game object that would be visible in the s... Read more
2
votes
Fixed
[ImageEffects] Bloom is missing the 'Use Alpha Mask' property described ...
How to reproduce: 1. Open a new project 2. Import the Effects Standard Asset 3. Attach a Bloom component to the Main Camera - Note... Read more
1
votes
Fixed
PhysicMaterials missing from Standard Assets
Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this ... Read more
0
votes
Not Reproducible
Shader compilation errors with the NFAA antialiasing effect
The NFAA antialiasing effect in the standard assets requires Shader Model 3.0. However, it lacks a proper shader target declaration ... Read more
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