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Scenes in HDRP Sample project are dirty on project creation
How to reproduce:1. Create a new HDRP Sample project2. Observe header of the scene in the Hierarchy Expected results: There is no "*... Read more
List of supported Platforms for 3D Templates in Unity Hub is outdated
Steps to reproduce:1. Open Unity Hub2. Press “+New project” button3. Select Universal 3D Template4. Select “Read mode” below Templat... Read more
Samples are using the obsolete "FindFirstObjectByType" method
How to reproduce:1. Create a new Unity project and install the VFX package2. In the Project window, right-click -> Create -> V... Read more
Installing HDRP package throws Shader Graph validation warning about Exp...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Open Package Manager3. Find High Definition Render Pipe... Read more
Removed VR Module dependency prevents URP Sample from compiling
Steps to reproduce: Open project :) Actual results: {{Package com.unity.template.urp-sample@file:/Users/bokken/Projects/com.unity.te... Read more
Camera is not overlooking the main Scene in Scene View in the HDRP Sampl...
Steps to reproduce: Create a new Project with the HDRP Sample Template Observe Scene View Actual results: By default, Camera is look... Read more
Errors are logged when importing URP Samples into the project
How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more
"Cameras" Prefab of the "MixedFOV" scene in URP Samples has unapplied ch...
How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more
"Gun" Prefab used in "MixedFOV" scene of URP Samples has unapplied changes
How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more
"Output properties of this Camera do not match the output properties" wa...
How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS